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War Of The Human Tanks - Limited Operations Free Download Game Hacked

War Of The Human Tanks - Limited Operations Free Download Game Hacked


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About This Game

War of the Human Tanks - Limited Operations is the third game of the 'War of the Human Tanks' series.

In 'Japon', a country bearing a close resemblance to modern-day Japan, 'Human Tanks' have been fighting a sequence of wars against each other. Due to the reduction of 'radiotoxic particles', their fuel, their era is considered to be about to end. While their end comes to one tank after another, the very final war of Human Tanks is on the verge of beginning.

Seek out, charge and self-destruct to destroy your enemies in this strategy game!
Lead your Human Tanks and complete your missions!

This is a strategy game where you control Human Tanks - human-shaped tanks - and fight against other Human Tanks on the side of the hostile country.
Scout out the enemy and plan your strategy, but remember that your tanks will go down in one hit and be lost forever.

Key Features
  • Over 50 missions with strategic, semi real-time battles
  • Challenging "Limits" to clear on all missions
  • Countless cute Human Tanks to battle with and against
  • Replay missions at any time to improve your rank
  • English localization features hand-drawn battle backgrounds and an improved user interface

Story
The land of Japon has been split in two and thrown into war by two nations, the Empire of Japon and the Kingdom of Japon, who use biological weapons known as "Human Tanks" to fight their war. But now the war between these two has turned into a proxy war between the Human Tanks themselves.

The stage is a land not unlike modern day Japan - the land of Japon. The Empire of Japon and the Kingdom of Japon, two nations locked in war for an age, have finally agreed to a ceasefire to end the bloodshed.

To improve relations between the two countries, and due to the decrease of the radiotoxic particles that the Human Tanks use as fuel, the tanks themselves are about to disappear from all of Japon.

Fifty years since Human Tanks were first developed...

Our hero, Yatarou Shirahase, acting as an officer in the Imperial army, is dispatched on a mission to subjugate the Human Tanks. He must now battle an enemy of the same make as his own beloved company of Human Tanks. 7aa9394dea



Title: War of the Human Tanks - Limited Operations
Genre: Adventure, Indie, Strategy
Developer:
Yakiniku Banzai
Publisher:
Fruitbat Factory
Release Date: 13 Jun, 2016



English,Japanese




The third and the last game of Human Tanks trilogy. Not as good as Alter, but still a nice game.

While the mechanics stay the same, for each mission you have a set amount of tanks to choose from. So there's no more developing tanks and modules for your liking. For like half of the game it's really annoying, since the enemy is always stronger and you don't have access to the quick scouts or assaults tanks which otherwise you could develop in previous game. Because of this, you have to change your strategy for this game. In pevious titles you always wanted to rush in and kill the enemy before he kills you. Here you have to take more cautious approach with multiple scout tanks (no Koharu for you!). Of course, you will still sometimes lose because of random Shock tank blowing up in your face or stray artillery.
Late game and bonus missions are much more interesting - you have better units, although not too many, so you have to plan ahead the deployment, etc.
The addition of Limits and mission ranks is nice, but not really a gamechanger.

Overall, if you liked the previous Human Tanks game, you will almost surely enjoy this one as well.. The conversation used to be so much fun...the tsu-comi, the silly question and all that. Kinda miss those script. Besides a massive victory, the stylish talks are what really attracts me. Now they are gone :( I am going to finish the series afterall, but without all the laughters...
this is why splinter cell: Chaos theory is so much fun. Not just because the game but the talks vividify the chararcters.. Just like the original this is an excellent turn based strategy game courtesy of doujin developer Yakiniku Banzai.. I waited too long to get to War of the Human Tanks - Limited Operations <\/i>; it's a great standalone title for the WoHT universe. LO takes place several decades after ALTeR, following a totally different cast of characters. There are clearly some relationships between LO characters and those from the other two installments, hinted by some characters and their abilities, but I haven't bothered to figure it all out (someone call Game Theory to figure this out maybe).

From a gameplay standpoint, your army supplied with units specific to each mission, instead of assembling tanks and modules yourself. This is a benefit for the player who has played the first two games and now wants more of the VN than the battles. The player doesn't have to worry about grinding and spends more time with the story rather than outfitting the army. Most battles are balanced in favor of the player, though some battles are certainly more frustrating than others. The battlefields seem less diverse than in previous games, and more emphasis is placed on strategic movements in the face of a time constraint. I really like this limited supply idea, but players who liked the element of customizing their army would understandably find the concept a let-down. Also, I love the new level selection menu, which allows you to read associated scenes without going into battle.

The extra battles that are unlocked by performing "limit clears" are clearly meant for bringing some nostalgia back for those that have played the first two games (it's quite unlike Dai'honei Corps to be taken out by the player like the way you will in LO).

LO is definitely recommended, if only just to complete the collection. It doesn't really address any plot points from the first two games, so don't look for answers in LO.. Decent game. The third and the last game of Human Tanks trilogy. Not as good as Alter, but still a nice game.

While the mechanics stay the same, for each mission you have a set amount of tanks to choose from. So there's no more developing tanks and modules for your liking. For like half of the game it's really annoying, since the enemy is always stronger and you don't have access to the quick scouts or assaults tanks which otherwise you could develop in previous game. Because of this, you have to change your strategy for this game. In pevious titles you always wanted to rush in and kill the enemy before he kills you. Here you have to take more cautious approach with multiple scout tanks (no Koharu for you!). Of course, you will still sometimes lose because of random Shock tank blowing up in your face or stray artillery.
Late game and bonus missions are much more interesting - you have better units, although not too many, so you have to plan ahead the deployment, etc.
The addition of Limits and mission ranks is nice, but not really a gamechanger.

Overall, if you liked the previous Human Tanks game, you will almost surely enjoy this one as well.. In the first game, it was a normal fight

In the Seccond game, it was facing horrifically overpowered units with tank specs dwarfing any in the first game fight

And now they have struck at our heart.

There is no crate farming <\/b>

There is no grinding for OP units <\/b>

However will we survive now?. I waited too long to get to War of the Human Tanks - Limited Operations <\/i>; it's a great standalone title for the WoHT universe. LO takes place several decades after ALTeR, following a totally different cast of characters. There are clearly some relationships between LO characters and those from the other two installments, hinted by some characters and their abilities, but I haven't bothered to figure it all out (someone call Game Theory to figure this out maybe).

From a gameplay standpoint, your army supplied with units specific to each mission, instead of assembling tanks and modules yourself. This is a benefit for the player who has played the first two games and now wants more of the VN than the battles. The player doesn't have to worry about grinding and spends more time with the story rather than outfitting the army. Most battles are balanced in favor of the player, though some battles are certainly more frustrating than others. The battlefields seem less diverse than in previous games, and more emphasis is placed on strategic movements in the face of a time constraint. I really like this limited supply idea, but players who liked the element of customizing their army would understandably find the concept a let-down. Also, I love the new level selection menu, which allows you to read associated scenes without going into battle.

The extra battles that are unlocked by performing "limit clears" are clearly meant for bringing some nostalgia back for those that have played the first two games (it's quite unlike Dai'honei Corps to be taken out by the player like the way you will in LO).

LO is definitely recommended, if only just to complete the collection. It doesn't really address any plot points from the first two games, so don't look for answers in LO.



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