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Title: Vengeful Rites
Genre: Action, Adventure, Indie, RPG, Early Access
Developer:
Deep Dive Interactive LLC
Publisher:
Deep Dive Interactive LLC
Release Date: 9 Nov, 2018
Minimum:
English
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Great game. It does a lot of thigs how i would want them in all VR RPGs. Ladders actually require you to climb them, the inventory is your backpack, which you need to grab from your back to access etc. The Swordfighting is great (parrying, strike speed etc matters). The magic system is good, but sadly it uses a spell-selection menu to change spells (but quite a good menu tbh).
I would recommend to test the Demo, and if liked, to buy.
Imortant notice: As this game is early access, only the first chapter (took me 4h 30min to complete) is available, but more are to come.. The game feels smooth and comfortable. The combat is nice and I like the magic gestures. I'm very curious how the story will unfold!. Super fun! Great example of what a VR RPG can be. Controls are intuitive, and puzzles are not obvious.. Awesome core gameplay and constantly being added too by the developer. Very happy with how this game is turning out.. Very good! Great sword-play, they've really pushed hard to prevent waggle-play. Unlike most VR games, I die a lot in this one during combat, and its my own sword-fighting; a proper death ("yeah, I messed that one up"). I was worried about this one due to graphics, I know graphics isn't everything but it really looks like playdo. But they got gameplay, puzzles, etc down pat.. A Zelda-esque RPG in its truest fashion. An excellent, though-out, classic RPG story adventure brought to life in VR. The 1st Chapter is a well-made 4-5 introduction to the world and story accompanied by satisfying sword combat and magic gameplay.
The story is a simple but time-honored plot that fills the player with a reason to exist and fight in this world. There are dungeons, boss fights, upgrades, secrets to discover, puzzle-situations to solve that advance the adventure. Combat and interactions are unlike most other VR games that feel clunky and unsatisfying. Everything you do feels right and you decide what approach you want to take given your options. You will be taught the basic skills but it will be up to you to utilize them in the way that you feel works best for your play-style. Your plans of attack can be thoughtful instead of simply brute force. You will have lots to consider but it all feels great - from learning to parry with your sword, to thinking about the force and angles of your strikes, deciding when to sneak or bust out the bow from a distance, when to use certain magics and learning to juggle between your spells, using the environment to your advantage, and for me, even the stance that I take in the real-world to position myself for battle when my defenses got low became critical to my survival!
Vengeful Rites is an exceptional "Made-for-VR" single-player, campaign title that takes us back to the golden age of well-crafted classic games that created within us a sense of fun and discovery that resulted from the mixing of story, characters and player progression. It's one of the few games in VR that when you are away, its memory will fill you with a drive to return to the world to see what's next and what more there is to learn.
Do yourself the favor and go play this now!
4 THOUSAND ACHIEVEMENTS. +FIX:
First achievement fixed. Also i did add a lot of fancy achievements. Thank you for you being active in discussion!. 1000+ Achivements soon! +Pause button.:
There will be very fancy and cute achivements. Hope you will like it.
Also i am looking to make a pause button.
I am glad that there is a lot of players who have nostalgia feelings about this game also. But the empty feeling is too hard inside, and im thinking to add some music on background.
Example of achivements: https://imgur.com/a/kliXQ
What do you guys think?
. Achievements added! Pause button added!:
Thank you for your reviews. I fixed few bugs, and added pause buttons and achievements. Thank you for your support!.
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