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Title: Vantage: Primitive Survival Game
Genre: Indie, Simulation, Early Access
Developer:
Crystal Dragon
Publisher:
Crystal Dragon
Release Date: 22 May, 2018
English
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Don't expect modern graphics. Don't expect a slick story line or being hand-held through progression. Expect to be thrown into the middle of the wilderness.
You are a cave man. Your biggest challenge: just to figure it all out!. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!. debated on picking this up for about a month.. just ran outta games that had a good crafting aspect to them. so i thought i would give this one a shot. Glad i did. let me warn you if you don't like to grind for something meaning putting work in to get a long term goal then this game is not for you.. First 4 hours of my game play was making stone sharping tools over and over as i would brake them when trying to cut off wood on a tree, after 4 hours i got to where i could accutally compleat one small branch without brakeing the sharpin tool that i just made out of banging rocks together. also all wile trying to keep water and food in my player. controls are a bit tricky, if you have played LiF then it's the same tab click tab move.. but if you have not then it will take you around about 30min to learn how to control the UI. this isn't a walk in the park game.. makes LIF on hard look like cake when it comes to crafting and grinding.. if you want a challange come see us.. there is only one server up and running. i am there pretty much everyday sometime in the day... Y I K E S. Wouldn't touch this game ever again for the price you pay. $5 game at most selling for $15+. Just horrible all around even for a new game!. Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.
Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.
So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.
EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.
Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited\/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.
So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.
EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. Overall great game and great graphics for a indie but one thing the dev. needs to add is thrird person camera.. Early Access Review.
This game reminds me of Xsyon. The Grind is REAL. You Will Grind Constantly to level crafts very slowly.
I like that kind of game.
If you don't like spending hundreds of hours in a game to acomplish things through major grinds then stay away.
I DO like that kind of boring sht so I reccommend this game.. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!
Vantage Early Access Update 1.0.12 is Live!:
This is a smaller update which fixes some bugs, items and text spelling and grammar.
I wanted to release this update before I started working on the "Traps and Critters" content. So..... here it is!
Enjoy!. Part 1 of the Game Play Overhaul is Complete!:
Finally part 1 of 2 of my exhaustive game play testing and overhaul is complete! Every time I go though all of my crafts, skills and items in the game I realize how much content I have in the game to actually test! It is a quite a lot of effort to go through everything and make sure everything is working, is balanced, and is fun!
This part of the overhaul was actually game play testing all of the mechanics in the game. Part 2 is implementing the large list of optimizations and content that was created while doing all of the game play testing. I have many items on this list, where completing them could take anywhere from a few minutes, to a few days for each item.
However, the silver lining in all of this is basically once this is done, the game will be completely ready for Early Access Release! I will of course be opening up the game for one more round of beta testers to play the game before I release it.
I have not announced a specific release date yet, but I hopefully will soon :). Vantage Update Early Access 1.0.2 is Live!:
This update includes a little of everything. Female sounds have been added, inventory management overhaul, brains attached to skulls ;) and much more! You can read the patch notes on the forum.. Listen to a Track From The Game's Soundtrack!:
As promised, here is one of the music tracks created for Vantage by G.C. Leoni. Wonderful stuff. This is just one of the many songs that will become the Vantage Soundtrack!
Enjoy!
SoundCloud - Wood and Straw %
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