Welcome to
On Feet Nation
Steve Online
Jack Miller Online
Title: Uncanny Islands
Genre: Action, Indie, Simulation, Early Access
Developer:
Qucheza
Publisher:
Qucheza
Release Date: 2 Mar, 2018
Minimum:
English
Early Access Watcher Public Service Announcement
Game: Uncanny Islands
Version: Initial Release
Gameplay Footage: www.youtube.com\/watch?v=1OGDmcUsviI\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=1OGDmcUsviI<\/a>
Disclosure: This game copy was bought by the reviewer.
I have seen plenty of projects march their way into early access, but I never expected a project to be this bare bones after discovering Integrity in November of last year. I have no problems with games releasing with their basic systems in place and a understandable amount of content, but it is hard to justify uploading a project that looks to have taken an hour of random tree placements and elevation adjustments. The only things you can do in the current version is cut trees, pick up sticks, toggle a building placement and explore islands covered in trees (assuming you can travel the ocean floor without finding one of the several missing texture spots that will send you falling off the landmass). There is no sounds outside walking noises, your sprint makes you about a hair slower than the Flash, and even the cutting animation can bug out making it impossible to cut large trees (which serve no purpose right now). Also experience random drops to 5 FPS or lower, which makes sprinting even more headache enduring). Basically, what you see in the trailer is what you get, and I wanted to make sure of it before saying anything. I highly recommend the developer rethink keeping this game up until they can at least get the basic systems, basic tools, basic buildings, land mass adjustments and enemies before considering having this up. Avoid this product for the time being. It is sad to say that even an asset flip would offer more than this game right now.
This has been a EAW PSA.. Early Access Watcher Public Service Announcement
Game: Uncanny Islands
Version: Initial Release
Gameplay Footage: www.youtube.com\/watch?v=1OGDmcUsviI\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=1OGDmcUsviI<\/a>
Disclosure: This game copy was bought by the reviewer.
I have seen plenty of projects march their way into early access, but I never expected a project to be this bare bones after discovering Integrity in November of last year. I have no problems with games releasing with their basic systems in place and a understandable amount of content, but it is hard to justify uploading a project that looks to have taken an hour of random tree placements and elevation adjustments. The only things you can do in the current version is cut trees, pick up sticks, toggle a building placement and explore islands covered in trees (assuming you can travel the ocean floor without finding one of the several missing texture spots that will send you falling off the landmass). There is no sounds outside walking noises, your sprint makes you about a hair slower than the Flash, and even the cutting animation can bug out making it impossible to cut large trees (which serve no purpose right now). Also experience random drops to 5 FPS or lower, which makes sprinting even more headache enduring). Basically, what you see in the trailer is what you get, and I wanted to make sure of it before saying anything. I highly recommend the developer rethink keeping this game up until they can at least get the basic systems, basic tools, basic buildings, land mass adjustments and enemies before considering having this up. Avoid this product for the time being. It is sad to say that even an asset flip would offer more than this game right now.
This has been a EAW PSA.. Nothing to review at the moment. The game basicly doesn't play at all yet. Once they put out a game to play then I will write a serious review. You guys win the award for release fo the least developed product. Come on, show what you can do and give us some content. just released for alpha. this is ground floor for this game. i hope to see lots of updates from these guys. not really playable yet but i like getting in from the begining to see the transformation and progress.. Nothing to review at the moment. The game basicly doesn't play at all yet. Once they put out a game to play then I will write a serious review. You guys win the award for release fo the least developed product. Come on, show what you can do and give us some content. just released for alpha. this is ground floor for this game. i hope to see lots of updates from these guys. not really playable yet but i like getting in from the begining to see the transformation and progress.. just released for alpha. this is ground floor for this game. i hope to see lots of updates from these guys. not really playable yet but i like getting in from the begining to see the transformation and progress.. not playable.. Early Access Watcher Public Service Announcement
Game: Uncanny Islands
Version: Initial Release
Gameplay Footage: www.youtube.com\/watch?v=1OGDmcUsviI\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=1OGDmcUsviI<\/a>
Disclosure: This game copy was bought by the reviewer.
I have seen plenty of projects march their way into early access, but I never expected a project to be this bare bones after discovering Integrity in November of last year. I have no problems with games releasing with their basic systems in place and a understandable amount of content, but it is hard to justify uploading a project that looks to have taken an hour of random tree placements and elevation adjustments. The only things you can do in the current version is cut trees, pick up sticks, toggle a building placement and explore islands covered in trees (assuming you can travel the ocean floor without finding one of the several missing texture spots that will send you falling off the landmass). There is no sounds outside walking noises, your sprint makes you about a hair slower than the Flash, and even the cutting animation can bug out making it impossible to cut large trees %2
© 2024 Created by PH the vintage.
Powered by
You need to be a member of On Feet Nation to add comments!
Join On Feet Nation