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Posted by Harry on August 22, 2024 at 5:43am 0 Comments 0 Likes
Title: The Atomy
Genre: Action, Adventure, Indie
Developer:
Rusty Knights
Publisher:
Siberian Digital
Release Date: 19 Oct, 2016
Minimum:
English
Interesting concept but rough around the edges and seemingly incomplete.. Really clunky and feels bad to play.
The presentation is interesting and with some more (or a lot more) work this could be a pretty fun game, but not as is. Since it's not in early access I assume this is how the game is intended to stay, which really sucks.
The movement and aiming are super clunky. Especially with aiming, hitting anything 3rd person is basically impossible, and in first person It's better but still feels like trying to play a VR game with a mouse. The game isn't even VR it just feels bad in the same way they do.
The guns all feel the same to use, and there is basically no audio except the one sound clip of what the dev thought a gunshot sounded like.
It's all in pretty broken english too, and sometimes when you kill enemies russian text will pop up which really adds to the whole unfinished cobbled together feel of the game.. No voice acting
No music
No sound effects
Only sound in the entire game is the same exact very weak sounding gunshot that comes out of every single type of gun
No options menu
No explanation of what to do
You play in third person, but when holding down the right mouse button it splits the screen between first and third
And it's just so boring. This game is terrible. Stay away. 0\/10
. THIS IS A \u2665\u2665\u2665\u2665ING WASTE OF MONEY DO NOT BUY!. What can i say, I love to play.
Still Playin it and still lovinf. Half an hour was perfectly enough of this garbage! I cannot emphasize the importance of quality management so that games such as this will not live to see another day! But first things first.
Atomy's "story" is about a guy who is suddenly gunned down in a pub. Miraculously he survives - if having a skeleton body can be called survival, that is. The bartender then proposes that he wash away all his sins. We are then on to a destructive path which means elminating everybody in our sight (and for some reason this all occurs in the Wild West).
If you check the trailer video on Steam you see how the display is divided up into two parts - it appears that the game's top-down view is mandatory and only by holding the right mouse button can we switch to the FPS perspective. This is pretty annoying - not only do you have to keep it pressed constantly but the right click is not available for the zoom function.
Thank God we have the spacebar for that! Reload, by the way, is non-existant so pressing R shows how many bullets we have in our belt. This adds another section to the screen - it is pretty dumb looking at a picture divided up into 3 different parts (adding a bullet counter - so-called HUD - would have sufficed, dear developer!).
Then of course we have the issue of the English translation. I really do not understand how come you cannot have a close friend speaking the language fluently. Do you really, blindly, believe in a translation provided by Google Translator or another site? Just how much time does it take to ask a friend to do a proofreading?
While under the trailer we hear music the game has no such thing. Only our shots emit a noise but that's it. Also, the game is locked to 30 FPS and switching to FPS view can often decrease it to 20. All this thanks to a probably custom-made Unity package. Then we have other things to mention: missing settings menu, inability to quit (hitting escape does not do anything), enemies killing you by one-hit shots (I did remember picking up armor and something called "second chance" to no avail).
This game is a disaster. I think Atomy meant to have been Anatomy but a typo was made. And to think this game received awards and that there are features such as "procedurally generated world" (Really? Every item \/ building \/ enemy is at the same place after a restart) is a shame.. https:\/\/youtu.be\/OD4N3g8neBA<\/a>
While the concept of the game is interesting, sadly the execution is lacking.
The biggest issue is just how overall cumbersome the controls are. The idea of switching between third and first person is nice idea, however it requires you to constantly hold down your right mouse button to stay in 1st person. If you release the mouse then you switch back to third person, only now the movement keys change direction. Very frustrating.
Also the pefromance is pretty laggy for such low intensity graphics. And finally the combat - you only get two slow firing weapons, and there is very little feedback as to where the enemies are shooting from, and no indications when you are being hit. So with no health bar you will just suddenly find yourself dead. Mercifully there are at leat in game checkpoints, but no save game. Rinse and repeat infintum.
For a bit more work on the controls and combat this game could have been quite fun, as it is however, it is more frustration than anything else so hard to recommend.
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