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About This Game

Control gravity and negotiate your way through a series of increasingly difficult puzzles!

Now with optional VR support for the HTC Vive!

In Slam, you control only one thing - gravity. All you have to do is get the glowing energy crate to the goal - simple enough, until we throw in barrels, sliders, switches, magnets, teleporters and a whole host of other mechanics that turn difficult puzzles into near-impossible ones.

Take on the challenge of solving over 50 levels - and once you've solved them, try the tougher challenge of solving them in the smallest number of moves.

If you have a HTC Vive, Slam is also playable in VR - walk around the puzzles to try and understand them better, or for a fun new perspective, use the - and = keys to make yourself bigger or smaller. 7aa9394dea



Title: Slam
Genre: Casual, Indie, Strategy
Developer:
Aera Studios
Publisher:
Aera Studios
Release Date: 11 Jul, 2016



English




Slam is a straighforward sliding puzzle game using gravity as the means of moving the puzzle pieces. It was recently updated to include VR and finally left Early Access recently. Although updates were very infrequent I get the sense that this was because the game has been developed by a single individual rater than a team of developers; hence the slow progress. The puzzles start off very simple, but, as you'd expect become more complex as you progress through the levels.

If you already have a good sense of direction and love puzzle games, this game should be pretty easy to beat. The things missing that IMO would improve this game immensly are achievements, the ability to rebind the contols and even better a level editor and maybe a splash of color here and there. You could even add some interesting themed backgrounds rather than the drab grey that we see at present and add trading cards to keep the trading card crowd happy. I'd also add the ability to play your own music as opposed to the dreary background music that we get; which, too be honest becomes rather boring after several minutes of game play.


If the latter (i.e. a level editor) was included and the community were able to share their creations via the Steam workshop, it would add so much more to this game. Maybe we will see these in a future update despite now being fully released (pretty please)? You could even release them as a cheap DLC; I'd definitely be willing to buy it.



https:\/\/store.steampowered.com\/app\/377940\/Slam\/<\/a>. Slam is a straighforward sliding puzzle game using gravity as the means of moving the puzzle pieces. It was recently updated to include VR and finally left Early Access recently. Although updates were very infrequent I get the sense that this was because the game has been developed by a single individual rater than a team of developers; hence the slow progress. The puzzles start off very simple, but, as you'd expect become more complex as you progress through the levels.

If you already have a good sense of direction and love puzzle games, this game should be pretty easy to beat. The things missing that IMO would improve this game immensly are achievements, the ability to rebind the contols and even better a level editor and maybe a splash of color here and there. You could even add some interesting themed backgrounds rather than the drab grey that we see at present and add trading cards to keep the trading card crowd happy. I'd also add the ability to play your own music as opposed to the dreary background music that we get; which, too be honest becomes rather boring after several minutes of game play.


If the latter (i.e. a level editor) was included and the community were able to share their creations via the Steam workshop, it would add so much more to this game. Maybe we will see these in a future update despite now being fully released (pretty please)? You could even release them as a cheap DLC; I'd definitely be willing to buy it.



https:\/\/store.steampowered.com\/app\/377940\/Slam\/<\/a>



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