River Relaxation VR Download For Pc [hack]
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About This Software
River Relaxation VR is a relaxing hands-free virtual reality simulation of calmly floating down a river in a kayak. The simulation includes both a "morning" and "night time" experience of the same river.
Watch the trees gently sway as the birds sing and circle overhead while the kayak takes you through sun and shade. Listen to the water trickle from the waterfalls down into the river as butterflies hover over bending flowers. Challenge yourself to stay awake while the crickets chirp, the fireflies dance and the full moon lights up a darkened river.
You may configure the audio levels and kayak speed by turning your head to the back of the kayak and looking at the first two soda cans on the left in the cooler. Look at a can for one full second to bring up a panel with buttons you can look at to configure settings and dismiss the panel.
River Relaxation VR runs for approximately 25 minutes before auto-replaying itself. To end the simulation, either press the Escape key or turn your head to the back of the kayak and look directly at the last soda can on the right, and then at the confirmation button.
River Relaxation VR is a 100% hands-free kayak-on-rails simulation. Paddling or any other controlling of the kayak is not supported. 1075eedd30
Title: River Relaxation VR
Developer:
Christopher Haag
Publisher:
Christopher Haag
Release Date: 18 Feb, 2019
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050 Ti / AMD Radeon RX 470 or greater
- Storage: 2 GB available space
English
![](https://steamcdn-a.akamaihd.net/steam/apps/938760/ss_be1c2550a3de4049284e9339cef1e52460444386.800x600.jpg)
river relaxation vr
It is a very good river sceneries. Every elements in this game is very well design. If you like to meditate while someone is rowing the kayak for you then this is the perfect meditation. For people who would like to have more then I would suggest to send feedback to this designer. When you get to the end of this tour there is no way to either reverse course of to have a loop. Second thing that would be great is to be able to row your rowing machine link\/sync with this VR. Has time goes may be the designer could have more different river sceneries. UNtil later enjoy.. It is a very good river sceneries. Every elements in this game is very well design. If you like to meditate while someone is rowing the kayak for you then this is the perfect meditation. For people who would like to have more then I would suggest to send feedback to this designer. When you get to the end of this tour there is no way to either reverse course of to have a loop. Second thing that would be great is to be able to row your rowing machine link\/sync with this VR. Has time goes may be the designer could have more different river sceneries. UNtil later enjoy.
Early Access Update Nov 1st:
This update has the following changes:
- The kayak no longer turns on a dime, but rather glides and slightly tilts toward the predetermined path
- The kayak now slightly bobs up and down
- The ripples are slightly more visible and the water slightly less transparent
The changes are designed to be subtle but still experience enhancing.
I think the water is still too transparent, but if I make it more solid then it turns into an ugly gravy textured flow. It will be a real challenge to improve the water to look more realistic without hurting the frame rate, but I'll see what I can do..
Early Access Update Jan 17th:
Today a minor patch was released with these improvements:
- When the kayak reaches the end of the river, it stops for one minute and then restarts at the beginning of the river.
- Fixed issue where the little white dot wouldn't appear on the big main menu buttons.
I thought about having the simulation return to the main menu after finishing, but based on user feedback I decided it would be more convenient to just repeat the river.
Remember, you can always quit the simulation immediately by pressing the Escape key, or looking at the "Exit" soda can in the kayak's cooler.
Meanwhile I'm still trying to duplicate the neverending bug where sometimes looking at the soda cans does not bring up their corresponding menu options!.
Early Access Update Nov 6th:
This is a big yet little update with the following changes:
- The underlying engine upgrade has been updated to improve performance
- Removed "mist" behind the first waterfall
- Increased kayak turn speed so as not to drift so much
- Made the kayak sail in a more centered path between the coasts in some areas
The "big" part corresponds to the engine itself. I just upgraded the app from Unreal Engine 4.19 to Unreal Engine 4.20 to get performance improvements. It works fine for me but engine upgrades are always big under the hood, so if this suddenly stops working for anyone I need to know ASAP.
After upgrading the engine I noticed the mist cloud that existed behind the first waterfall encounter about two minutes in the trip looked really bad, so I took it out entirely since it otherwise added very little value to the experience.
Further testing showed some problems with the kayak floating where it didn't belong in certain turns. I fixed the particularly bad ones and I plan to do more in the next update.
Furthermore I plan to reach out to an artist to help me make the water look better while still keeping the app running very smoothly..
Early Access Update Oct 17th:
A new update has been submitted with the following changes:
- Floating rocks have been grounded
- Audio "dead zone" has been populated with sparse bird song to reflect sparse trees
- Breeze base volume has been increased by 50%
- There are now four distinct bird flock chatter sound areas along the river rather than just one
- Additional leaves no longer fall into the river and disappear; but rather drift past the river or otherwise fall elsewhere out of sight
Don't forget to post suggestions and bug reports in the Discussions board!
Also subscribe to my Twitch channel at
https://www.twitch.tv/drgndeveloper to watch real-time development when I'm online!.
River Relaxation VR Now On Early Access!:
I'm happy to announce after months of work that my first VR Experience is now available on Steam!
River Relaxation VR is a calming hands-free simulation of a kayak slowly gliding downstream developed using the Unreal Engine. A balance of realistic and quickly rendered assets were used in putting together the vast landscape of trees and rocks. Sound effects were carefully chosen and positioned in the world to make it seem there are flocks of birds within the trees, and that you can both see and hear approaching waterfalls.
RRVR will be in Early Access while I make changes based on user feedback, performance improvement discoveries, and other ideas I have. I won't promise to get them all in, but I will promise to try to fix crashes, visual artifacts and other problems that may come up.
So relax, open a window, put a comforting drink in your hand and enjoy the ride!.
Early Access Update Dec 6th:
Aside from bug fixes this will be the latest update for a little while. Changes are:
- The kayak now "cuts" through the water leaving a thin trail
- Reduced the breeze volume by another 20%
- The "Cancel out of the Exit Menu" button is now a checkmark instead of a confusing round arrow
- The second waterfall height has been cut in half
- The turn before the second waterfall has been eased up
Before I take this out of Early Access there are two more things I'd like to do.
First is do lower the ground level in the last quarter of the map because it just doesn't look right to me.
The second is a big feature which I'm saving for a surprise :)
As always, your feedback is welcome!.
Early Access Update Jan 14th:
It's the new year, and with it comes a big surprise change I promised everyone:
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