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About This Game
Racket: Nx is a new kind of game that challenges the limits of what you can do with a racket and ball in VR.
The game is played inside a giant glass dome, the walls of which light up with targets you must destroy with the ball. But this is no ordinary ball. Hit it with force and it will slam into the wall, rolling across it and bulldozing everything in its path. Use your racket's tractor beam to pull it back, or simply to line up your next shot exactly where you want it.
![](https://steamcdn-a.akamaihd.net/steam/apps/428080/extras/Intro_1_gif.jpg?t=1536133939)
Targets appear in Waves, and your goal is to destroy them all before your energy runs out. But targets aren't the only thing in the arena.
Hitting Boosters and Downers will replenish or drain your energy. Powerups will change the game's physics, give the ball splash damage or nuke a chunk of the arena. And the arena walls themselves change from Wave to Wave, revealing bumpers akin to a pinball machine that kick the ball around and give it extra charge.
So be quick, accurate and smart.
Plan your shots well.
Learn to control the ball to perfection.
![](https://steamcdn-a.akamaihd.net/steam/apps/428080/extras/Intro_2_gif.jpg?t=1536133939)
Features:
- Two Single Player Modes - A Solo campaign with 20 handcrafted levels of increasing scope and difficulty to unlock and master, and an Arcade arena that features an infinite survival mode, playing harder and harder Waves - see how long you can survive!
- Intense Multiplayer - Play PvP matches competitively against strangers, or invite your friends to unranked matches!
- Nx Spatial Audio - Racket: Nx is the only VR game to use Waves Audio's Nx technology. This tech is the best of its kind in simulating positional audio, increasing immersion and spatial awareness.
- Sick Original Soundtrack - We took some of the biggest names in Glitch, IDM and Psytrance, and put together a crazy OSD! Don't like that kind of music? Play your own playlist ingame!
- Streaming Cameras and MR Support - The game offers extensive MR support (including LIV), and to make things more fun, you can turn on our automatic action cameras for your spectators to enjoy.
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Title: Racket: Nx
Genre: Action, Indie, Sports
Developer:
One Hamsa
Publisher:
One Hamsa
Release Date: 17 Jul, 2018
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7 (64bit) or higher
- Processor: Core i5 4590
- Memory: 8 GB RAM
- Graphics: NVidia GeForce GTX 970 or better
- DirectX: Version 11
- Storage: 500 MB available space
English
![](https://steamcdn-a.akamaihd.net/steam/apps/428080/ss_5ce8c8eb9f7a8fcf4e403906f5e8e3ac48135918.1920x1080.jpg)
Racket Nx is something like Arcanoid mixed with real life tennis. It's a lot of fun, easy to learn but very hard to master.
Last levels in a Campaign mode and later stages of Survival are a bit too punishing for my taste. Some of the elements that used to crank up the difficulty can kinda ruin the flow of the game. Like those wormholes or red edges of hexagons that return the ball back to the player, stopping the combo.
Environment looks amazing and the GUI blends with it very well. The whole experience really feels like something from an old sci-fi movie. Naive and upbeat one, not those cyberpunk dystopias)
Overall, I really like Racket Nx, it is one of those games that always feels good to jump back into for a quick match.. This is easily one of my favorite VR games and is perfect for the platform. Extremely well polished and fun, you can tell the devs put a lot of work into this game and they've made great strides since this started in early access.
The physics feel great and as a tennis player it also feels satisfying. It's not a bad workout too. There is plenty to do and the sound design is top notch.
I saw a couple reviews here that it hurt their wrists, this really shouldn't be the case as you should swing more like it's a tennis racket than a ping pong paddle.
Anyway, I highly recommend this one!!!!. Racket Nx is something like Arcanoid mixed with real life tennis. It's a lot of fun, easy to learn but very hard to master.
Last levels in a Campaign mode and later stages of Survival are a bit too punishing for my taste. Some of the elements that used to crank up the difficulty can kinda ruin the flow of the game. Like those wormholes or red edges of hexagons that return the ball back to the player, stopping the combo.
Environment looks amazing and the GUI blends with it very well. The whole experience really feels like something from an old sci-fi movie. Naive and upbeat one, not those cyberpunk dystopias)
Overall, I really like Racket Nx, it is one of those games that always feels good to jump back into for a quick match.. This is easily one of my favorite VR games and is perfect for the platform. Extremely well polished and fun, you can tell the devs put a lot of work into this game and they've made great strides since this started in early access.
The physics feel great and as a tennis player it also feels satisfying. It's not a bad workout too. There is plenty to do and the sound design is top notch.
I saw a couple reviews here that it hurt their wrists, this really shouldn't be the case as you should swing more like it's a tennis racket than a ping pong paddle.
Anyway, I highly recommend this one!!!!
EA 1.5 Update:
It's time for another update with some exciting changes. We've worked really hard on finalizing our efforts for EA 1 and this will be the last update before we launch EA 2.0 (with the exception of bug fixes/patches if need be).
The most significant update here is in the actual physics of the racket/ball interactions. We did another deep pass and feel the accuracy and ability of players to execute their intended shots have increased dramatically.
We also did a complete optimization pass on all game modes so you can enjoy the smoothest, uninterrupted experience and forget you're not really in a glass dome, deep in space, taking on pulsing neon targets.
This is also a good opportunity to thank everyone on our discord group who participated in the beta program - your feedback and support are invaluable and your attitude is nothing short of amazing.
Here's the change log:
New Features
- Improved physics, ball handling and plow direction detection
- Zen mode, an additional arcade mode which is very... zen
Tweaks & Additions
- Optimizations (both CPU and GPU)
- Scoring tweaks in both Arcade and MP modes
- The gravity sling mechanics have changed to avoid abuse in multiplayer mode
- Gutters now pull the ball much quicker (all modes)
- Gutters in multiplayer only last a few seconds (to avoid stalling the game)
- Minor content changes and tweaks
- Snakes not registering hits bug fixed
- Several minor bug fixes
- Arcade levels are shuffled instead of randomized
- Fixed a bug in Mixed Reality with 2nd controller feature
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Lady dudes and gentledudes, we are LIVE!:
We've just launched Racket: Nx EA1!
The game is available in the Steam store for $19.99
http://store.steampowered.com/app/428080We also released a new trailer video
https://www.youtube.com/watch?v=33mpA0EdkWoWe hope to see you all ingame!
Much Love!
/ Boof, Usul, Matan, Niv, Egozy, Ziv, Bozar, Yehogaak and Dave.
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Closed Beta is LIVE!:
![](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26011592/b59c3bc8c4a7ba85edcdd3507a1e0dea2e1dd354.png)
I'm happy to announce our Closed Beta is now LIVE!
The Beta is available to anyone owning the game, and those of you who have been accepted to the Beta program should be getting your keys in the mail any moment.
Installation instructions are pinned to the Beta channel right on
our Discord.[discord.gg]Please be sure to go over our Beta Testing Pointers here:
https://www.racketnx.com/beta-pointersHappy playing!.
Racket: Nx Early Access 1.1 update... incoming…:
Listen up dudes! Thank you for all you awesome feedback and help with locating them damn bugs so we could squash them.
We are now working toward our next update which will include:
- Invite friends. You can invite your Steam friends to play with you.
- Play solo/arcade while waiting to find opponent in “Find Match”.
- We will add a “Restart Game” for Arcade and Solo.
- We will add an Announcer On/Off Switch in settings.
We hope this will make you happy again Anth ;-)
- We will add a Microphone on/off switch in settings.
- We are shortening the current multiplayer set a bit and adding another multiplayer set.
- More fun stuff and tweaks.
This is what we're working on right now, and it will be ready soon.
Please let us know what you think about the list of features and tweaks in the comments :-)
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Patch 1.0.2:
Since launch a few days ago, we've discovered a few bugs that slipped under our radar, hunted them down, and made them see the error of their ways.
- Fixed bug where My Music would sometimes skip track or behave erratically.
- Fixed a mistake where Arcade was disabled until completing a solo set.
- Fixed bug where declining a found multiplayer match wouldn't actually decline it.
- Optimized sun surface performance in Solo game over screen.
- Fixed a few visual UI bugs in main menu.
- Fixed main menu profile "RP earned this session" calculation.
- Fixed bug where if an Oculus Home player had no player Avatar, game wouldn't sync with servers.
- Made announcer say the name of taken Powerups in Zen mode.
- Fixed bug where Splash Damage pellets wouldn't spiral.
- Tweaked "Clutch Saves" statistic to include slightly less critical situations.
- Fixed bug where sliders would remain visible after multiplayer round was over.
- Fixed bug where blue opponent handle was red.
We fixed about a dozen additional tiny things that aren't worth noting.
Please let us know if you run into any bugs or issues!.
RNX happy 2017!:
2017 Is going to be a very interesting year for RNX.
We are going to come out with a few large Early Access updates, and a full game by the end of the year.
Our vision for the game and our belief in what it can be are crystal clear, and still, we don't know exactly we'll end up with.
The world of VR is developing super quickly with so many arcades popping up and new tech around the corner, and so much of it is still uncharted. Players are invited in early and are going to continue helping us define and develop the game, as our reality check and as our exo-cortex, and who knows where that will lead. So much is unknown and so much is subject to change over 2017.
What we do know is that for us, this year is going to be a year of creating, for sure. But also one of exploration and response.
And with that, we'd like to wish you all that 2017 be a creative year, full of purpose, happiness and new findings.
So many plans, so many ideas, so many unknowns. We're curious and eager to get the year rolling.
It's going to be a crazy one, and we are *SO *ready for it!
Much Love,
Boof, Usul, Matan, Niv, Egozy, Ziv, Bozar and Dave.
https://giphy.com/gifs/l4JyKSiLWAisBgikg.
Incoming Demo Update:
Hey boys and girls!
A little heads up; we're going to be updating our Demo in the coming week.
The current version has been around since last summer (!) and we feel it's high time we update it with the most current graphics, sound and physics.
The demo will still offer the classic Arcade mode, but will no longer have a local leaderboard (it will have a global one instead), and each playthrough will have a hard time limit.
If for some reason you prefer staying with the current version of the demo, simply disable the auto-update for the demo via Steam.
Cya!.
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