Lily Of The Valley Key


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About This Game


“Hey, Mister... Are you a lonely person?”

When his mothe 5d3b920ae0



Title: Lily of the Valley
Genre: Casual, Indie
Developer:
ebi-hime
Publisher:
ebi-hime
Release Date: 5 May, 2017



English,Russian



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Lovely and somber. The new art is lush and meshes well with the gravity of the story. Short and to the point. Absolutely worth the money and time.. Hey, hey ebi-hime. listen, you can't keep doing this to me. 10/10 for emotions and relatability. Simultaneously, 0/10 for breaking my heart, you fiend.. Playtime is actually closer to 100 minutes but the last damn card would not ing drop for anything so I left it running for a bit then forgot about it. Anyway, the game. It's a very basic VN with one choice to make so really it's more like a picture book which a lot of VN's are. The story had me hooked and I do like that it was a more serious topic but told in a witty, light hearted way.. Death, depression, loneliness, melancholy, indifference, death. Heavy story, that initially felt innocent enough, but last chapters gave everything a whole new gravity. Maybe that's because of uncomfortably many parallels between the protagonist and me - if not for few ostensibly trivial differences, I could have ended up exactly the same. Then again, it's probably more the human condition, than me specifically. Everyone has dealt with deadening jobs, unfulfilling relationships, emptiness, life, death. And that's what the story is about - learning to live and die. Writing could have been better, some conversations felt disjointed and some took awkward directions, but nothing bad enough to ruin the overall experience. Sweetest Monster, only other visual novel by ebi-hime I read, had better writing.. This is a remake of one of the earliest visual novels by Ebi-hime - if you're familiar with her other work, for example, Blackberry Honey, you'll see that many tropes prevalent in her writing were more or less established here. We have a depressed protagonist, dark, existential themes, a lot of introspection and slow-paced storytelling. All this accompanied by excellent prose and carefully crafted characters. As the VN is pretty short (around 2 hours of reading), the story is also simple: it follows a 34 years old office worker, who comes back to his hometown in Wales after the sudden death of his mother, after having little contact with his family for over a decade. We learn about his unfulfilling life in London, his guilt associated with falling apart with his loved ones and the self-pity that drives people away from him. Going for a walk day after the funeral he meets a strange girl in the valley he used to wander as a child - one that knows suspiciously much about his mother and have a very peculiar, mature worldview. The updated artwork by SillySelly is absolutely gorgeous, giving the game, along with the writing and the OST, a very strong climate. The main twist is not super-surprising, but is impactful and original enough to be memorable and get you to think about what it actually meant and about the main themes it signalizes. In the end, it was a very compelling read and definitely worth the asking price - highly recommended. -------- PS If you're interested in more quality Western VNs, check out my curator page .. This is a kinetic novel with a single choice in it. It is moody, lyrical, touching, and with a stinger at the end, exactly what I hope for from Ebi's games. Anyone who has played several of Ebi's games before will recognize the themes here--this game reminds me the most of her early "Is This the Life?" and Sweetest Monster, but there are a few moments that recall "Strawberry Vinegar," "Asphyxia," and "The Way We All Go." My one tiny reservation is that I was not a fan of the sprite for Lily (either the old or the new one)--it just didn't grab me. The eyes and the mouth looked a little odd. That small point aside, this was great.. Lily of the Valley is a morbid visual novel hidden under the guise of cute art heartwarming scenes about donuts and little girls. Your first impression of the story is very likely not where you realize the ending is going once you get there, as a major plot twist comes in to sweep any expectations you had away. I applaud ebi-hime for making such a hopeful story that turns into a complete 180 once the punch line hits. Be warned, those who cannot handle the topic of death may not want to consider Lily of the Valley, as death revolves around the entire story. When his mother dies the nameless main character travels to the Welsh countryside to mourn his loss, not only of his mother but for his childhood, his memories and hopes crumbling down around his loss. In going for a walk in a secluded area he holds dear, he meets a young girl named Lily that reminds him much of one of his childhood loves - however she hasn't aged a day. In trying to discover Lily's secrets, our protagonist comes to terms with how his own life continues to crumble around him, and with Lily's help will see just what fate has in store for him. It's a very linear story with a single choice at the end, not that you really had a choice to make anyway. For the roughly hour-long run time Lily of the Valley has, this game and its themes are largely impactful. Anyone who has faced loss or regret can find some piece of this story to relate to. The art and music were made by artists who have worked on other ebi-hime novels in the past, and once again the work they all do together comes together in one spectacularly stunning package. The music is warm and inviting while the art style is soft and gentle, even for such a dark and heart wrenching tale of despair. There's really not much I can say about Lily of the Valley without spoiling the major reveal at the ending, so with a high recommendation I will leave it to anyone who is interested in buying Lily of the Valley and trying it for themselves - you most certainly should. It's a beautifully dark game, and those who enjoy twist endings will love what this novel has to offer.. Short, bittersweet and totally worth of your time. It's a really nice VN to read, though it had its part of darkness.. I love everything from this author ;, A very beautiful short story. I love everything from this author ;, A very beautiful short story


Update : Hi everyone, Just letting you know, I have uploaded a new build of this game which has fixed a few typos in the base English script. I'm very grateful to all my readers who help me find errors in my work - it helps make my stories even better! This update also fixes a small display error in the save/load menu of the Russian translation, and makes it easier to delete your persistent data after the game has finished. Clicking 'there are no second chances' will reset the game, making it possible to replay with ease. This build of the game was made with a new version of Ren'py. Though I tested the game before releasing the build, there might be a few lingering errors.. New build : Hi guys, I updated a new build of Lily to fix a couple of issues, including two typos, but more importantly: It is now possible to reset your persistent data inside the game itself, so you can replay it without tampering with the files. When you reach the ending screen, you can press either: X, which returns the VN to its original state and deletes all your saved data Z, which returns the VN to its original state but leaves your saved data alone If people want to replay the VN with the alternate art style, or pick up an achievement they might have missed, it should be easier now.. New build : Hi guys, I updated a new build of Lily to fix a couple of issues, including two typos, but more importantly: It is now possible to reset your persistent data inside the game itself, so you can replay it without tampering with the files. When you reach the ending screen, you can press either: X, which returns the VN to its original state and deletes all your saved data Z, which returns the VN to its original state but leaves your saved data alone If people want to replay the VN with the alternate art style, or pick up an achievement they might have missed, it should be easier now.. New build : Hi guys, I uploaded a new build to fix a couple of issues: 1) Two music tracks being played simultaneously in a certain scene 2) The text spilling out of the textbox at one point 3) The 'Funerals' achievement not triggering for some people (hopefully this is rectified now) If anybody spots anything else that seems strange, including spelling errors, please let me know! - ebi x. New build : Hi guys, I uploaded a new build to fix a couple of issues: 1) Two music tracks being played simultaneously in a certain scene 2) The text spilling out of the textbox at one point 3) The 'Funerals' achievement not triggering for some people (hopefully this is rectified now) If anybody spots anything else that seems strange, including spelling errors, please let me know! - ebi x. Update : Hi everyone, Just letting you know, I have uploaded a new build of this game which has fixed a few typos in the base English script. I'm very grateful to all my readers who help me find errors in my work - it helps make my stories even better! This update also fixes a small display error in the save/load menu of the Russian translation, and makes it easier to delete your persistent data after the game has finished. Clicking 'there are no second chances' will reset the game, making it possible to replay with ease. This build of the game was made with a new version of Ren'py. Though I tested the game before releasing the build, there might be a few lingering errors.


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