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Title: Kamikaze Cube
Genre: Adventure, Indie
Developer:
Nikita "Ghost_RUS"
Publisher:
Ghost_RUS Games
Franchise:
Kamikaze Cube
Release Date: 15 Sep, 2017
English,Russian
Just play Stage 1 for few min enough make u \u2665\u2665\u2665\u2665ed up...
Not worth buying this game even 90% off...
. This game makes you THINK! Not one level is even what I'd call hard, as I think they're even more difficult! All of them require constant precision to pass. It's not a long game in terms of levels, but it will take you a lot of time to beat them.. *finishes CS:GO card set
*gets Kamikaze Cube 66% off
*buys
*plays for 2 min
*cant even cross the 1st jump
*gets mad like fq
*still plays
10\/10. Possibly one of the worst platformers I've ever played.
Graphically, you're yeah, the cube in the title. Exactly a cube.
The levels are a big background made up by one colour only and the levels are all like this, two rows that you've got to pass since the exit door will always be up above of you.
The music is terribly annoying and the worst thing is that it's a MIDI loop that every time you die starts from the beginning. And you will die a lot. Even on the first level. The first obstacle of the first level.
The hitbox is huge and you'll die thousands of times only while trying to jump between static obstacles.. and then you'll also have monsters and moving obstacles.
In the settings you can choose from windowed or full screen mode, but nothing else. The controls are only WASD and escape, nothing else.
Luckily it's so fast and easy to load that every time you die (as I said, thousands of times per level) you'll instantly respawn (with the music abruptly stopping and re-starting from the beginning), but anyways it becomes frustrating from the first level and there's 24 of them.
I recognize that it's the effort of a single Russian developer (if you go windowed, you'll have a bar on the upper side written only in Russian) but really, 2\u20ac for a game like this is one of the worst things the Steam store could possibly offer in my opinion.
Going back a little bit to the game, as I said it's an extremely basic platformer. Your goal will be to get to the door and when I was talking about the obstacles maybe I have been too quick. It's not that there are few of them, the big problem is that everything is extremely hard to overcome and it seems that really no one has ever tested a single level (by the way, every level will be open from the menu so that you can complete some later levels that are in fact easier than the first ones). You'll have to deal with crosses going up and down at an extreme velocity, or monsters (which are blocks like you, colored in a different way) that run twice fast as you.
It's really frustrating, everything. I'm not saying that it's impossible to play, but really as a platformer I've never seen probably something so badly realized and developed.
And it's also filled with bugs; apart from the hitbox that will make you die by almost being in the zone of everything, some of the static white bars\/obstacles allow you to place yourself over them so that you clearly see your character being half over the obstacle, while many of them instantly kill you only by a touch.
I'm not against hard games, although I like the games which 1. allow you to choose a difficulty setting or 2. have an increasing difficulty curve that goes on with your knowledge and accompanies you from the easiest through the hardest levels. But this is beyond hard, it's stupidly hard since it's not meant to be hard, it's so difficult due to the poorly developed system and the insane amount of moving and static obstacles put in every single level.
So, even if you're looking for a hard platformer, I warmly suggest you to avoid this game completely.
I'd like to suggest you some levels (7, 9 or 10 maybe) if you wanna try the "easiest" ones but really, it's utterly frustrating and would not deserve a playthrough even if it was for free, let alone for 2\u20ac.. THIS GAME IS A PIEACE OF\u2665\u2665\u2665\u2665\u2665\u2665not worth 0.00001 of a penny
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