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Title: Kaiju Big Battel: Fighto Fantasy
Genre: RPG
Developer:
Paul Harrington
Publisher:
Super Walrus Games
Release Date: 31 Oct, 2018
English
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Kaiju Big Battel: Fighto Fantasy is a charming and lighthearted throwback to JRPGs of the past, substituting swords and sorcery with the wonderful world of kaijus and wrestling. Kaiju Big Battel: Fighto Fantasy is a definite recommendation to any fans of the JRPG genre. With eight distinct party members, tons of sidequests to do, many enemies and bosses to face and countless NPCs to talk to and plethora of puns, Kaiju Big Battel has a new surprise around every corner. Accompanying the gameplay is an absolutely bopping soundtrack, pleasant pixel graphics and a whimsical tone that really ties everything together. Talking to every NPC and inspecting every nook and cranny is rewarded with funny banter and the later areas in the game have some of the funniest sequences of any game I've played.. This is stupidly good for what it is! Silly and solid JRPG!. This is stupidly good for what it is! Silly and solid JRPG!. Okay. I bought this game out of curiosity, hoping to find a hidden gem. And, wow. It did not disappoint. "Kaiju Big Battel: Fighto Fantasy" has a plot. It is a mashup of "Destroy all Monsters," "Bill & Ted's Excellent Adventure," and any given episode of "WWE RAW." It's a profoundly weird narrative, but it is coherent. Soooo.this game is set in a world where giant Godzilla monsters are real. However, all the huge city-stomping monsters signed some sort of treaty-thing agreeing to only battle each other in scheduled, televised, in-ring events to avoid needlessly wiping out humanity. However during a major title match, an evil monster with a box for a head breaks the rules by using a steel chair against his opponent. Then, when he realizes he's going to get disqualified, he summons a giant interdimensional sea slug to transport him back in time so he can alter the time stream continuum to retroactively prevent himself from ever losing of the match.and also become ruler of the world. So, now you must lead a group of benevolent monsters through time in order to set history right and presumably end the original title bout. You with me? This game is bananas! As its title implies, the gameplay follows the classic Final Fantasy formula of turn-based battles. And, given my description of the plot, you may be thinking the game's script is nothing but "LOL RANDUMB!!!1!" dialogue. But, no. This is a thoroughly fleshed out universe, with surprisingly three dimensional protagonists. So, the game's humor is genuinely pretty great! It's charming, funny, and character driven, even if all the characters are idiotic meat-heads. Did I mention its presentation is also pretty darn phenomenal? The OST is full of original chip-tunes that do a more than serviceable job of setting each world's tone. There are enough fast-travel hot spots to prevent the game from ever dragging. And all encounter monsters are visible on the game's overworld, so there's no unwanted random battles. The pixel art in this game is legitimately impressive, and the graphics feature plenty of nods to the SNES Mode 7 eye-candy that defined 16-bit JRPGs. However, this is not really a nostalgia game. It's its own thing. Despite all the references, "Kaiju Big Battel: Fighto Fantasy" is its own stupidly crazy thing. This is a shockingly fresh game built on nostalgic mechanics. And that's a good thing. Players will need *something* familiar to keep them grounded in this lunacy. The fact that this is coming from such an obscure freelance Dev is awesome. This could easily have been a cheap RPGMaker project. But, no. The game is seemingly built from the ground up, and that gives it level of polish that really makes this labor of love shine. If this is any indicator of quality, I think we can expect some really amazing stuff from Super Walrus Games. So, do I recommend "Kaiju Big Battel: Fighto Fantasy?" Yes. To who? Well, you can't put a game as unique as this into a box. So, I won't. I recommend it to everyone. Everyone, buy this game. Or, at least try the free demo. Yeah. It even has a free demo, for anyone who's on the fence. This game's great.. What a hidden gem. This game has some absolutely astonishing music, charming graphics and writing, interesting characters and designs, and although it tends to be pretty standard early on in terms of mechanics, it has a lot of depth in tactical choice. This would have been a frickin' hit on the SNES years back. Definitely worth your money.. Kaiju Big Battel: Fighto Fantasy is a charming and lighthearted throwback to JRPGs of the past, substituting swords and sorcery with the wonderful world of kaijus and wrestling. Kaiju Big Battel: Fighto Fantasy is a definite recommendation to any fans of the JRPG genre. With eight distinct party members, tons of sidequests to do, many enemies and bosses to face and countless NPCs to talk to and plethora of puns, Kaiju Big Battel has a new surprise around every corner. Accompanying the gameplay is an absolutely bopping soundtrack, pleasant pixel graphics and a whimsical tone that really ties everything together. Talking to every NPC and inspecting every nook and cranny is rewarded with funny banter and the later areas in the game have some of the funniest sequences of any game I've played.
Thanks for your support! : A big thanks to everyone who's talked to us about the game and to everyone who supported us on Greenlight. Work is progressing well but with the game getting a little larger, it may take a few months longer than expected. Here's a handful of screenshots to show some new areas and features, including some goofy color palettes you can unlock.. Releasing this month! : Play testers have finished up their final tasks and we're preparing for release! Just a couple more little things to work out and we'll be ready to launch some time before Halloween.. 11/11/18 Patch Notes : An update is now available! -A few typos have been fixed. -Soup's Chopped Up spell no longer has a delay between the 1st and 2nd attacks. -Minor wall map issues. -Glitch where players couldn't activate main menu after quick exiting Doodle Town fixed. -Fixed glitch where players could potentially become stuck in Pyramid basement.. 12/1/18 Patch Notes : An update is now available! -An updated version of the game is now available that fixes a bug where players could get stuck after dying to certain bosses.. Patch Notes 12/28/18 : Bug fixes: -Minor wall mapping issue in Proulx Tower 10F. -Failing the Tower 50F boss fight caused the game to lock up in certain circumstances.. Player Satisfaction Survey : If you've played Kaiju Big Battel: Fighto Fantasy we'd love to hear your thoughts! Here's a VERY EXTENSIVE survey that will devour your time, but we'd really appreciate the feedback.. Let's Rock : Steam approved our latest build and we've got a release date: It's Halloween! October 31st, 2018.. Demo now available! : The Kaiju Big Battel: Fighto Fantasy playable demo is here! For Windows users only at the moment, but we're working on getting Mac and Linux demos up soon.. Kaiju Big Battel: Fighto Fantasy Trailer 2 - TwitchCon 2017 : It's the debut of a brand new trailer! Check the main store page to watch it. This trailer debuted at TwitchCon 2017 during a live Kaiju Big Battel event. For anyone who couldn't be there and didn't get to see the stream, here it is, with some minor improvements! There will be a playable demo of the game available at Kaiju's booth at the convention. Be sure to stop by to check it out! The demo will be released to the public the first week of November.
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