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Vibrating Screen Market Share, Scope, Key Players Analysis, Global Demand Till 2029

Posted by Latest Market Trends on July 18, 2024 at 12:24pm 0 Comments

The global vibrating screen market is positioned for significant growth, with projected sales exceeding USD 1.37 billion in 2022. This initial phase sets the stage for a sustained growth trajectory, fueled by a robust compound annual growth rate (CAGR) of 7.6%. By 2029, the market is anticipated to achieve a substantial valuation of USD 2.3 billion.



This notable upsurge is attributed to various factors, with a significant contributor being the increasing adoption of vibrating screens… Continue
If you’re on the move a lot, you’ll be used to long periods of time offline. Whether it’s a long-haul flight, overnight bus ride, or just too much time spent on the subway where radio waves fear to tread, having no Wi-Fi or cell service is common even in this day and age.

Thankfully, not having signal doesn’t mean you can’t play some of the best mobile games on the market. Intentionally or not, many developers have made great games that don’t need an internet connection at all.
games that do not need wifi
https://crgsoft.com/the-33-best-games-without-wifi-or-internet-conn...
I always keep a collection of them on my phone for whenever I have a bit of downtime and no internet, and these are the ones I’ve been returning to time and again.

Some of them are free, some aren’t. I’ve stayed away from those requiring continuous attention, or where you need to spend a lot on in-app purchases to make them enjoyable.

Without further ado, here are 14 of the best offline games to get you through your own long commutes or endless travel days. They’re all available on both iOS and Android, with no Wi-Fi needed!

Monument Valley 2
Monument Valley 2
The original Monument Valley breathed fresh air into mobile gaming. It combined gorgeous graphics with challenging problems and wonderful, wordless storytelling in a way we’d never seen before.

Set in a colorful, Escher-inspired world, its only fault was that it was over all too quickly, leaving players desperately wanting more. Now they’ve got it.

The sequel delivers new levels and characters, but otherwise doesn’t tinker much with what made the first edition so good. It’s a mesmerizing experience, with puzzles that regularly convince you that you’ll never be able to solve them. Until you do.

Each level is different: sometimes you control both the mother and daughter characters, sometimes one or the other. Platforms move up and down, sections rotate, columns move around, and there’s suddenly a path to the exit that didn’t exist a second earlier.

It’s a game that’s far better to explore than to explain, easily worth the few dollars it costs. Don’t expect it to get you all the way through a transcontinental flight, though. Like the original, you’ll finish it in a few hours of dedicated play, and be left wanting more yet again.

So, when does the third version come out?

Dungeon Cards/Rogue Cards

Definitely one of those games that’s simple to pick up and yet has a surprising amount of depth, I’ve spent far more hours playing Dungeon Cards recently than I care to admit.

Called Rogue Cards on iOS, the mechanic is straightforward: your character lives in a 3×3 or 4×4 “dungeon” filled with traps, chests, potions, weapons, enemies, and more. Moving into an enemy with a weapon in hand (usually) deals damage to them, attacking without a weapon deals damage to you as well.

On a very basic level, it’s as simple as that, but it’s the nuances that keep you coming back for more. Some weapons affect only one square, others impact an entire line or larger area. Chests can contain helpful or harmful items, while potions can have positive or negative effects, or none at all.

Each character has its own strengths and weaknesses, and they make a big difference in how you play. Characters, dungeons, and special powers are unlocked by collecting the gold and gems left when you kill an enemy, and the game changes significantly based on the combination of all three.

The pixel-art graphics are functional rather than beautiful, but they do the job just fine, and mean that Dungeon Cards will run on just about any phone you have. The game is free on Android, and while you can pay to unlock characters, there’s no particular need to if you’re happy putting hours into the game instead.

You can also watch an ad to double the amount of gold you receive at the end of the game, or pay a couple of bucks to receive it automatically. On iOS, you’re essentially paying the gold-doubling fee upfront when you buy the game.

The Room: Old Sins
The Room Old Sins
Released way back in the mists of time (ok, 2012), The Room quickly became a classic. One of those rare games that managed to be genuinely scary at times, the level of detail and difficulty meshed perfectly with the mysterious storyline, and made it arguably the best mobile puzzle game available.

This, the fourth edition in the series, follows right along from the previous three. An ambitious engineer and his wife have disappeared, and the trail leads right to the attic of their house. Inside lies a peculiar dollhouse… and that’s where the fun begins.

Every detail matters as you explore your new environment, and it’s easy to overlook something when you’re in a hurry. It almost feels like you’re really touching the objects you find, with hidden mechanisms and new clues waiting to be discovered as you examine them.

With its dark plot, atmospheric graphics, and haunting soundtrack, this is one game you’ll definitely want to play with headphones if you’ve got people around. Just try not to jump out of your seat too often!

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