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Posted by jack452 on July 24, 2024 at 12:12pm 0 Comments 0 Likes
Title: Castle of Venia
Genre: Action, Adventure, Casual, Indie
Developer:
Classic Game Software
Publisher:
Classic Game Software
Release Date: 6 Aug, 2018
Minimum:
English
I was hoping that this game would be a decent Castlevania rip-off, but was pretty disappointed with what I got. The worst problems I found were:
- The game's "old TV" asthetic is apparently a permanent fixture, since I couldn't find any way to turn it off. If you don't mind it, then this won't be a problem for you, but it certainly was for me.
- The gameplay itself is horribly flawed in that, apparently, you cannot attack while moving. This is an unbelievably broken play mechanic, making the game practically unplayable. I tested the game using first by using the keyboard controls and then an Xbox Elite controller, but the result was the same.
Given the control problem alone, I cannot recommend this game to anyone. Perhaps the developers will patch this flaw, but until such time, save your money.. Lots of fun if you enjoy old school games. Only complaint is that I wish it was longer.. The art style is really something, a nice nod to the old Castlevania series with something new and personal.
However the game is not what you can expect: it's an old school arcade, with wide single room-levels full of enemies and you mus simply kill everyone to go to the next level, similar in concept to what Bubble bobble or Snow Bros are.
And the game in these terms is pretty fun, nut it lacks a lot: you can finish it in about half an hour, there are only few levels...
There is also an "old crt view" filter that can't be disabled, it didn't bother me but some people can find it quite annoying, and you have to keep it.
But the worst thing I found among all are the controls. The character moves quite smoothly, but there is a really long delay from when you press the attack button and when the attack starts. It gets even worse: you can't attack while moving or jumping, you have to be still (or crouched) to attack. I don't know why the developer choose these controls but it's really frustrating.
The price is low, but I feel it's still overpriced at the moment.. This game sucks, You cannot slash midair or while moving which makes the game unplayable. and you have to kill EVERY enemy before entering the next level, which is tedious. The music sucks. In general I cannot think of anything good to say about this game. It is named so similar to the Castlevania that I thought it was a half decent platformer, and I got crap. Thank goodness I got a refund.
In all, I rate this a 1.8\/10.
-David. Lots of fun if you enjoy old school games. Only complaint is that I wish it was longer.. I sympathize somewhat with some of the negative reviews here but honestly, I think their being a bit dramatic. The games costs \u20ac2.39 and is actually a good little game. Not being able to use your sword mid air or while running seemed stupid to me at first then I grew to like it. It makes it more challenging, which is the point. It's a CastleVania clone and it's supposed to be difficult. All in all, I found the game to be quite easy in fairness but enjoyed it a lot.
Here's a video of me playing the first couple of levels if you want to check it out.
https:\/\/youtu.be\/0_-tpT-_ACA<\/a>. I was hoping that this game would be a decent Castlevania rip-off, but was pretty disappointed with what I got. The worst problems I found were:
- The game's "old TV" asthetic is apparently a permanent fixture, since I couldn't find any way to turn it off. If you don't mind it, then this won't be a problem for you, but it certainly was for me.
- The gameplay itself is horribly flawed in that, apparently, you cannot attack while moving. This is an unbelievably broken play mechanic, making the game practically unplayable. I tested the game using first by using the keyboard controls and then an Xbox Elite controller, but the result was the same.
Given the control problem alone, I cannot recommend this game to anyone. Perhaps the developers will patch this flaw, but until such time, save your money.. I sympathize somewhat with some of the negative reviews here but honestly, I think their being a bit dramatic. The games costs \u20ac2.39 and is actually a good little game. Not being able to use your sword mid air or while running seemed stupid to me at first then I grew to like it. It makes it more challenging, which is the point. It's a CastleVania clone and it's supposed to be difficult. All in all, I found the game to be quite easy in fairness but enjoyed it a lot.
Here's a video of me playing the first couple of levels if you want to check it out.
https:\/\/youtu.be\/0_-tpT-_ACA<\/a>. The art style is really something, a nice nod to the old Castlevania series with something new and personal.
However the game is not what you can expect: it's an old school arcade, with wide single room-levels full of enemies and you mus simply kill everyone to go to the next level, similar in concept to what Bubble bobble or Snow Bros are.
And the game in these terms is pretty fun, nut it lacks a lot: you can finish it in about half an hour, there are only few levels...
There is also an "old crt view" filter that can't be disabled, it didn't bother me but some people can find it quite annoying, and you have to keep it.
But the worst thing I found among all are the controls. The character moves quite smoothly, but there is a really long delay from when you press the attack button and when the attack starts. It gets even worse: you can't attack while moving or jumping, you have to be still (or crouched) to attack. I don't know why the developer choose these controls but it's really frustrating.
The price is low, but I feel it's still overpriced at the moment.
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