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Dunking With Hand But Not Just Reverse

It always feels like the nba 2k21 myteam coins game forces you to dribble into or take in certain spots of the court, I think that this has been around in past 2k's too. Career would profit also although this suggestion applies to MyPark. This should allow individuals to be more successful driving to the basket and provide big guys with greater post up opportunities. It might vastly make crime and defense more fluid and dynamic. We wouldn't need to play with game after game.

This is way more prominent in MyCareer but happens in Park as well with defenders that are overcome without momentum moves and loose balls/rebounding. There are a number of instances this happens in MyCareer for example the start of quickly break your player is slowed down and the AI gets a boost to get in defensive posture, during dual teams, and bringing the ball up the court when you are playing too well or so the AI is shedding by too much (feels like you're running in sand ). I don't see reason for this exist at all, if the AI is getting ruined then it is getting destroyed. Score points or do not change the mechanisms of the game to refuse, it cheating.

Reduce chunk magnetism for crime on balls and blocks. In my experience across several years of 2k including this one, the great majority of balls poked lose or blocked (70%) go right back to the offense either to the offender or just like magic straight to another teammate like it was a pass. It is unrealistic to always have a sneak and that is perfectly fine but the disparity is pretty huge and it transforms to the previous proposal of game breaking physics. Frequently you go after the ball only to have the offense get it and you're in defensive position. An intermediate solution is to decrease the frequency of balls poked and instead give the body up animation.

For 2k21, it requires better replay presentation (meaning more and different angles for one highlight), and also the option (such as in past 2ks) to view your personal highlight reel. It needs to show the highlight reel of the game's participant. There should be cutaways of bench, trainer and audience reactions to highlights... There ought to be a focus on rivalries... Make it so in mycareer a participant can construct a competition VS a different nba participant, or a team can build a competition VS another team... These rivalries should be triggered by post game questions in which u can diss a team/opponent, or praise them... And if u diss them, it creates a rivalry point.

Please bring the contested and pull ratings that are shooting, or at the bare minimum draw back three point deadeye badges and the separate mid range. It is impossible to catch the massive variance in mt nba 2k21 players' shooting abilities as is. For instance, CJ Mccollum shot 40% on open threes last year, and 27 percent on contested threesthat he shot 51 percent on open mid range shots and 48 percent on contested mid range shots. It's now impossible for me to represent his skills with ratings. We do not even have information on exactly how the badges operate, but even still, let's say if I were to give him a golden deadeye since CJ is topnotch at contested mid-range shots.

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