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Posted by hr executive search firms on August 25, 2024 at 6:48am 0 Comments 0 Likes
Posted by John Snow on August 25, 2024 at 6:48am 0 Comments 0 Likes
Title: Demon's Rise - Lords of Chaos
Genre: Action, Indie, RPG, Strategy
Developer:
Wave Light Games Inc.
Publisher:
Wave Light Games Inc.
Release Date: 24 Apr, 2018
Minimum:
English
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Bad game
-It have only a few strange characters to choose to your team.
-No sense of progression. (already start with full 6 characters team and only receive 1 item per map
-bad animations/sfx/story
Not worth wasting time or money. Turn based tactics game in a sword & sorcery setting, Its very easy to pick up and play and its so much fun.. 1 Looks good and plays on my old PC. Sort of Heroes of Might and Magic feel (in a good way). Turn based tactics fans will have plenty to do. Will post later with more details but it seems like a very good price for all that you get.. This one snuck up on me from Wave Light Games. An IOS game that made the PC jump. It is not new. It is actually a sequel and improved from the first. Demon Rise 2: Lord of Chaos, seems simple in its entry and it does not try to reinvent the wheel. As a parent, my reviews are always my experience only on a game for other parents and young gamers to review. The mechanics are extremely like other games and they do not hide it. I try to always give a positive rating to any developer that puts in tremendous time and effort on any game. Gameplay I find always to be the most important factor of any game. This is another game that pulls things that work from other classic turn based tactical games and adds some improvements from its original.
PROS
• A: It has easy maneuverability and clean layouts to each page. It has several fun systems to improve your gameplay, like a Moral system, A cover System like X-Com, get behind those trees people, Shop and Inventory shop, Magic store, which needs more, and class grading, simple mission quickies, and a campaign, What more can you ask for. Yes, more as they add content with a developer open to improving the game.
• B: The Tutorial and mechanics to the game are easy to pick up to a point but there is some confusion in the beginning and a learning curve. Patience. Yes you can move all your characters in a turn, something I learned the hard way. :)
• C: It has clean controls and clear representation. Each character has its own look and feel.
• D: You'll bring a party of six members into a series of 30 campaign missions with a variety of goals that usually come down to killing all of your opponents. That simple
• E: Different Camera angles and perspectives
• F: Love the opposite presentation. Your not Paladins, or Clerics, You’re the best of the dark side you can be without grotesque versions of them. Great for kids to play bad guys for a while.
CONS
• 1. New players will be making a lot of mistakes early on because the long learning curve around which may frustrate new players. The game has all the controls, but sometimes takes a while to find them. This needed to be clearer and still may, but a slight con for me.
• 2. The Battle system gets the job done, but the effects could be better. This is a game were a powerful quality engine would make it magnificent, but It has wonderful graphics. Just the presentation can be better.
• 3. The lack of a class progression takes some of the mundane out of playing the same characters. The lack of growth for example, a Vampire will be a vampire instead of a Vampire Lord which is a fun progression effect games use to keep you invested. The game however, has plenty of party mixes and classes to choose from.
• 4. I would like to see an UI customization added to allow players to turn off or change appearances in its presentation. This would solve the some of the chunkiness the game presents. It would also allow for the eye impaired to get close to the action in size .
• 5. Though it works fine for phone use in its original presentation. The PC version doesn’t pull the player close to the action. Its Isometric gameplay distances the player. Would have liked to have seen animated or close up end moves to the action. The movements of characters is always the same, even when they do not attack. Swinging Bear w his hammer when he has no action kind of is wasted. Also the weapons and equipment do not match the changes made. That they may improve down the road.
6. The Story Campaign is not its greatest strength but its there.
I do think this will get updated as time passes. In a year, this could be a completely different game.
OVERALL
I am giving Demon Rises 2 Lord of Chaos a positive review. I don't think they are done improving the game. You may see more updates and events to improve the base game. That is a good thing. I can see a lot added to their base template. There interactions with the suggestion section in discussion shows they are altering as they go. It is a game is straight cut fun and addicting. Sooner or later developers will advance from the isometric gameplay that has become tiresome. Developers are starting to move toward closer first person tactical gameplay (Mordheim is a prime example-however not comparing). Demon Rises does what it sets out to do and gives you a lot for the price it is listed at.
Always See the VIDEO above discussions to preview the game prior to buying and I would also advice getting this during sale events. 4 bucks for me, not a bad deal. If you love Overlord Evil Minions, Tactical Turn based, Isometric and strategy gameplay then you will enjoy Demon Rises. I think it will grow and get better as it goes along with possible DLC content. is a nice template to build on. Demon RIses 3 maybe something super special. My GRADE 3.2 stars out of 5.. Game just released and developer already pushed a patch with QoL enhancements for PC. I was a bit unsatisfied at first with some things being to vague. First patch implemented popup windows to show stats for skills what made things much more clear and enjoyable.
You character slots level up at the end of a mission based on actions they did. Not sure of the exact math be attacking more and getting more kills seems to give me exp. Leveling up gives that character straight stat boosts. Also you get loot from winning missions or from the shop to that you can equip. Loot gives straight stat boosts as well and is how you would tailor your characters (e.g. more damage or more defense).
The game is kinda like a very simple turn based Diablo (the first one), but with missions on small maps.
. Game just released and developer already pushed a patch with QoL enhancements for PC. I was a bit unsatisfied at first with some things being to vague. First patch implemented popup windows to show stats for skills what made things much more clear and enjoyable.
You character slots level up at the end of a mission based on actions they did. Not sure of the exact math be attacking more and getting more kills seems to give me exp. Leveling up gives that character straight stat boosts. Also you get loot from winning missions or from the shop to that you can equip. Loot gives straight stat boosts as well and is how you would tailor your characters (e.g. more damage or more defense).
The game is kinda like a very simple turn based Diablo (the first one), but with missions on small maps.
. Just not enough of a game for me. Interesting mechanics and the developers thoroughly explore the gameplay potential of the design space of the mechanics through the various characters.
Every map looks the same after seven missions. All the text in the game uses a really really really ugly ugly ugly ugly font. The shop menu doesn't scale correctly to 1080p.
Game is like a "toy that's amusing". It's not a "videogame that's fun". If they'd at least used a normal font they might've kept the sale. Recommended as a toy.. I've always been a huge fan of tactics games, since playing Shining Force as a kid, and later games like Fire Emblem. This game doesn't have a whole lot in common with those, the similarity mostly ends beyond being a tactics rpg. That's not a bad thing though, because it's a ton of fun.
Diverse cast of characters for a lot of team combinations. You can swap characters out whenever, and they'll keep their level, so you can experiment without feeling locked into one, and you're not screwed if you choose a team that doesn't work.
Very forgiving so far, in a good way. You can undo move actions so you're not frustrated by a misclick, and there are autosaves in battle. I'm easily frustrated with games and prefer the more relaxed Shining Force over more hardcore tactics games, so I really appreciate these features. That doesn't mean it's necessarily easy, just forgiving. It does have harder difficulties too, though I haven't tried those and can't speak for them.
Seems overwhelming at first with how many character options you have and the amount of different skills, but it's actually really straightforward. You have to build up action points before you can use skills, so you don't immediately have 6 skills to choose from with no idea what they do.
Renaming characters is a minor feature but I consider this a big plus. I like more customization, but it's certainly not required, especially with how many different characters there already are. It'd be nice if it had good and bad characters to choose from, but I like all the designs, and seeing as you're playing the bad guys that wouldn't make sense.
It can be a little rough at times, but none of the bugs have been particularly game breaking (except one time it froze, but I just reset the game and it had autosaved right before that happened anyway), and are easy to overlook. These bugs might bother some people more, but I felt they were very forgivable. Things like playing an attack animation twice because you clicked attack twice (but not using two attack actions, thankfully), or at the end of a survival mission the enemies still continuing their attack during the battle results screen (which didn't matter, because the battle was already won and death isn't permanent).
The plot and story is definitely secondary to the gameplay, but that's okay because the gameplay is very good.
All in all, it's a lot of fun if you like tactics rpgs, or the combat in games like Divinity: Original Sin, and I definitely recommend picking it up.
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