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Title: Deadly Curse
Genre: Action, Adventure, Indie
Developer:
Electrical Eagle
Publisher:
Electrical Eagle
Release Date: 7 Sep, 2018
Minimum:
English
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Great, real-world award in the game is something I've never seen before, and that's why I like it. I cannot recommend it enough! but the game has little bugs that developer should fix it because this game is good if continue to add features.. Great, real-world award in the game is something I've never seen before, and that's why I like it. I cannot recommend it enough! but the game has little bugs that developer should fix it because this game is good if continue to add features.. The idea behind the game is interesting. Who doesn't want to go sulking around in a dark spooky mansion filled with stuff that's going to eat you. That said, the execution and the implementation\/UI\/UX experience is easily one of the worst I've played in a while. No weapons, just random clicking. "Shaking the mouse" to kill something? Really? I wanted this game to be so much more. It looked good from the screen shots. I gave up after 20 minutes. I wish I hadn't bought the combo with the expansion slot.. One of best slenderlike games where you need to collect set amount of some pieces to win.
Game has more variety than your typical slenderlike game. Here you have several enemies, each one with own unique ability. And you can fight back... to most of them anyways.
Game is not perfect and has some bugs, but developers are extremely responsive. You can post bugs you encounter to forum and they will fix them.
Developer is pretty new in game industry and game is not very well known, but yet they don't abandon it. They are fixing bugs almost emmediately as they are reported. They are going to add more maps to game.
Game is not abandoned. Game has potential. It's not even expensive. Give it a try, you're going to get your money's worth out of it. Support the devs that are not giving up, but trying to fix everything instead. Unlike lots of other indie games.. One of best slenderlike games where you need to collect set amount of some pieces to win.
Game has more variety than your typical slenderlike game. Here you have several enemies, each one with own unique ability. And you can fight back... to most of them anyways.
Game is not perfect and has some bugs, but developers are extremely responsive. You can post bugs you encounter to forum and they will fix them.
Developer is pretty new in game industry and game is not very well known, but yet they don't abandon it. They are fixing bugs almost emmediately as they are reported. They are going to add more maps to game.
Game is not abandoned. Game has potential. It's not even expensive. Give it a try, you're going to get your money's worth out of it. Support the devs that are not giving up, but trying to fix everything instead. Unlike lots of other indie games.. The idea behind the game is interesting. Who doesn't want to go sulking around in a dark spooky mansion filled with stuff that's going to eat you. That said, the execution and the implementation\/UI\/UX experience is easily one of the worst I've played in a while. No weapons, just random clicking. "Shaking the mouse" to kill something? Really? I wanted this game to be so much more. It looked good from the screen shots. I gave up after 20 minutes. I wish I hadn't bought the combo with the expansion slot.
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