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Title: Cossacks: Art of War
Genre: Strategy
Developer:
GSC Game World
Publisher:
GSC World Publishing
Release Date: 31 Mar, 2002
English
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An expansion for Cossacks: European Wars that becomes immediately irrelevant because Cossacks: Back to War includes the content from both of the games.
Get Cossacks: Back to War instead. This is a waste of money.. RTS classic. Not as good as Back To War, but really good all the same.. Glorious game! if you don't have it already GET IT!. RTS classic. Not as good as Back To War, but really good all the same.. Glorious game! if you don't have it already GET IT!. A classic RTS, its major distinction being the nearly unattainable 8000 unit capacity. Map options are quite versatile, as are the nations to choose from. The one downside is that MOD1, which brings many imporvements, is unavailabe for the Steam version. Nevertheless, Cossacks is an excellent game.. Good fun, a classic RTS.. great game, timeless classic!
(run in compatibility mode if ure on win 8+). Do you ever feel like you should control an army? Would you like each soldier to keep track of how many enemies they kill? Well you better be able to pay them! This is Cossacks a no nonsense RTS for those who like an indepth game but still casual capable.
Game play wise this is easy to pick up if you ever played the AoE series or Rise of Nations. Excpet you only live in the 17th and 18th C. Build a town or more, control citizens and put them to work, build army, build defences, build navy, and upgrade tech. Simple right? Well no. There is more than just gold to mine for. You have coal, iron, ect. Then you have wood and stone.(they are located typically close to each other) You have mills and fishing for food. If you can not pay an army they will rebel, and if they can not eat they will die. The thing is numbers matter here. You can have over 2000 citizens and so can your enemies. So be aware you need to grow. Also you can capture enemy citizens if no military is near them. So you can absorb your enemies culture. The naval battles are really cool and controling waters with a coast line city is a big advatage. A frigate can easly destroy a incoming army when in range.
Now the indepth part. The technology trees are massive and pricey. Do not upgrade your 17th cent soldiers and just rush to 18th instead if you have a western euro nation. They are pricey and take time, then you will not use them once you are in the 18th cent. Each mine can be upgrader to support more workers. The military and agriculture upgrades are very indepth. Rifling and gun powder advancments make all the difference. So you can have a highlander or other ranged soldier on a hill snyping and weakening a passing army. Remember when I said each soldier keeps a tally of how many he has killed. Well I have had a soldier kill more than 2500 troops due to time and a cliff.
Now for stradgey. This is kind of a grand RTS at times. It can take a long time to complete a game. So you can take advatage of the land. elevated troops(on a hill or cliff) shoot farther and well placed cannons can turn the tide. Dragoons and other horsemen are great for fleeing troops and artillary, but aweful in a siege. Naval control is a massive advantage but very expensive. If you lose a man o war to muntiny you will struggle to get the sea back. Picking a wise local for your city is near impossible. If you are on the water and you lose control of the sea you're lost, if you take a valley you can become a sitting duck. Think of your entrances and exits.
So what about the nations? Each has their own advatages and unique troops. The middle eastern and eastern Europe counrties are all better early in the game. If you pick these nations like Turkey or Russia be aggressive, cause man the computer will be. These troops cost the least but have major weaknesses. Once you get to the 18th C the power drastically turns. Countries like Britain, France, Prussia, and Sweden are the stronger. With countries like Spain some where in the middle. This game follows historic fact so some technologies do not get developed in some nations.
Now for the bad. Back to War is the last expansion but does not recoginize any resolution other than 768 and 2160p for me. 2160p is not compatable with this game and it will crash. It also will not take a custome res. This game, the Art of War does support all resolutions. The highest it will support is 1440p. Since it is 2D it will just zoom farther out. The game also crashes at times. Typically around the 3-4 hour mark. Loading is fast and it does auto save.
So if you like AoE II or any other RTS. Give this or Back to War a try. It's like them but bigger and more focused on historical accuracy. For a game hitting the 15 year mark I would still strongly recommend it.. God damn, this game is too good for so little of people to have enjoyed it
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