Cities: Skylines - Campus Download]

Cities: Skylines - Campus Download]


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Back to school! In Cities: Skylines - Campus, univers 5d3b920ae0



Title: Cities: Skylines - Campus
Genre: Simulation, Strategy
Developer:
Colossal Order Ltd.
Publisher:
Paradox Interactive
Franchise:
Cities: Skylines
Release Date: 21 May,


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: I


English,French,German,Polish,Russian,Simplified Chinese,Korean



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Dev did a great job showcasing and demonstrating the content in this expansion. Check out the youtube series if you want to see before you buy! Awesome work.. I'm just going to not recommend this only because there is no mixed and for me personally this is not doing it. I can see others enjoying this dlc. If you are the type of person that enjoys this game making good looking cites and/or a casual experience then yes its good. The campus areas are more of the same from parklife and industries. The buildings look great and this opens the doors for some amazing looking college focused cities and towns. I play this game mainly for the traffic and city management. maybe I'm just playing this game wrong because it seems like the devs don't play this way. Building a campus in a city will pretty much print you money. I right now in my current city have a small Campus about 4k students and it generates me 11k profit on hard mode. I feel like this dlc breaks even more the already broken balance in this game. They keep adding these mini game like dlcs while some of the core game play mechanics like tax rates and unemployment that are still left pointless or underwhelming. I very much enjoy other paradox games like ck2, eu4, and even surviving mars for there layer mechanics and challenging game play. This game falls flat is very easy and quite boring (traffic is great tho). I would very much like to see some cities politics, state/national relations, and some city related crisis out side disasters like economic depressions. This dlc is a glaring example of balance and gameplay being put on the back burner for a more toy model city like game (not that there is anything wrong with that if you like that).. I think it's time for a sequel. That was my main thought during my quick 2 hour rundown of this DLC's content, and that makes it hard to recommend. There was nothing new that I got really fired up about, because everything I care about is already in this game. What does remain is the inane traffic AI, deathwaves, and slowdowns even in moderately sized cities running on high end hardware. The Good: I'm glad to see public libraries make an appearance. In terms of what the Skylines was missing versus its cohorts (including the giant in the field from 2003 whose name I can't mention) a sort of general city-wide buff to education. It's interesting having universities provide little buffs to various other services. Specializing education is a nice touch and not a feature I was expecting going in. Campuses are definitely a much better usage of the Parklife special district tool than we saw in Industries , and possibly the best we've seen yet. In those past two expansions, the giant square blocks taken up by the factories or recreation areas often felt at odds with the usually organic look of those places in the real world, but here the campuses of Campus much more resemble real university campuses than either Parklife 's parks or Industries ' industrial areas. The Bad: School buses are just incredibly meh. As with the sightseeing buses introduced in Parklife there just seems to be no good reason to use them versus normal buses. And this is the big one- There's really nothing new here. The mechanics are straight copies of Parklife , Industries , and Match Day . The developers are working very hard to make the most of the content that is already in this game and squeeze it for all it's worth, which makes a lot of sense as a strategy both for a business and for the health of the software, but it feels increasingly like they've exhausted what can be done on this engine. As with all new DLCs, the game now runs slightly slower as a result of the extra content being loaded. The cars are still all trying to take the same lane on the highway. My game clock still gets throttled when I move over the downtown highrises. With each new release (and probably the new DLC they will inevitably be selling this November) the problems just keep getting worse and worse, the limitations of this engine just becoming more and more apparent. Campus does just enough to make me feel like I didn't waste my money, (mostly just by doing what Colossal Order has done in the past, but better this time) but at the end of the day, I'm still left thinking just one thing. It's time for a sequel.. I woke up early to make sure I was up during launch and it was totally worth it! The new campus options bring a lot more depth to your city and gives your education system a whole new makeover for the better! Having the new Industries 4.0 policy is a life saver if you want to have high educated citizens without killing your industrial zones.. So far I like it. can't give any details about the mechanics or how it affects the sims but. it looks good and it's so cool you can create a university with all these buildings around it. It gives the city that extra dimension, like the parks, and zoo, and amusement park.. Brilliant addition to the game.. This is a really great expansion. It features a huge amount of new buildings. You can finally make big, realistic university campuses.. A big update for educational system with plenty of new additions to the base game. Love it.. Pretty cool, its like the industry expansion, but for education. I really enjoyed it. But it doesn't have as much content as the Industry one, therefore its 2 dollars cheaper. But I would recommend for a sale, maybe 10 dollars or below.



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