Beat Ninja Download For Pc [Crack Serial Key

Beat Ninja Download For Pc [Crack Serial Key


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About This Game

Slice and dice! Beat Ninja is a rhythm based VR game that has you cutting up music like never before. Slice through the music notes as the fly at you from all angles while a tower defense mini-game plays out to your actions. Works with any .wav, .mp3, .flac, .aif, or .ogg file and supports user made beat maps in addition to auto-generated ones.

Features
-Use your own music or stream right from YouTube
-Auto-generated and custom beat map support
-Dual wield giant swords!
-Hot, music slicing action!
-2 games in 1 with a unique TD health bar
-Customize how you slice with 9 different swords to choose from!
-Beat map creator so you can slice up your music how YOU like! 6d5b4406ea



Title: Beat Ninja
Genre: Indie
Developer:
Xelphyre Games
Publisher:
Xelphyre Games
Release Date: 12 Jul, 2016


Minimum:

  • OS: Windows 7 x64+
  • Processor: Intel Core i5-2500 equivalent or higher
  • Memory: 2 GB RAM
  • Graphics: GTX 970 equivalent or higher
  • DirectX: Version 11
  • Storage: 300 MB available space

English



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I like this game, but its one of those where I wish Steam had a "Maybe" vote instead of just Yes or No.

Pros<\/b>
Fun mix of Audioshield and ZenBlade\/Fruit Ninja style gameplay.
An interesting mechanic with the Tower Defense playing in the background, tied to how well you are doing slashing beats.
Automatically generated beatmap doesn't feel too off in the songs I've tried so far. Having custom beatmaps is a plus.
Many of the swords work different. Rapier can't slash beats, only 'stab', for example.

Cons<\/b>
UI needs some work, especially during a game (accidently hitting reset can happen if you are getting a bit crazy with your sword slashes)
It's hard to pay attention to the castle\/minion bars in any song that isn't somewhat slow, especially on Medium\/Hard
Beats are a bit large, can't see past them to prepare for subsequent beats.
Sword slash detection can feel off, the 'cutting edge' isn't very generous (like in say, Fruit NInja)

Middle Ground<\/b>
The Tower Defense thing is a nice, unique touch, but it isn't very flashy or obvious. Some improvements to it could make it stand out.
Succesfully cutting a beat doesn't make a sound, though that may or may not interfere with the song (option?)

Final Verdict (as of 7\/13\/16 version)<\/b>
It's fun and interesting. I like it a lot, but I cannot suggest it at this price point. It needs some work in the UI and control department, but they aren't extremely bad, just 'passable'.

It gets a Yes from me though, as the Pros outweigh the Cons.. Poor hit detection
Low qualiy UI
Out of place tower defense mechanics
Clunky Sword models
Swords disappear and stop detecting hits when somewhat close to you

This is very unfinished and not worth $20. Very cool game. i love how they allow you use your own music. That's just sick. Simple but alot of fun and very cool. Brillant concept. would be nice if the sword slashes had sound effects but hey you can't have everything right. What an amazing game. so much fun. I like this game, but its one of those where I wish Steam had a "Maybe" vote instead of just Yes or No.

Pros<\/b>
Fun mix of Audioshield and ZenBlade\/Fruit Ninja style gameplay.
An interesting mechanic with the Tower Defense playing in the background, tied to how well you are doing slashing beats.
Automatically generated beatmap doesn't feel too off in the songs I've tried so far. Having custom beatmaps is a plus.
Many of the swords work different. Rapier can't slash beats, only 'stab', for example.

Cons<\/b>
UI needs some work, especially during a game (accidently hitting reset can happen if you are getting a bit crazy with your sword slashes)
It's hard to pay attention to the castle\/minion bars in any song that isn't somewhat slow, especially on Medium\/Hard
Beats are a bit large, can't see past them to prepare for subsequent beats.
Sword slash detection can feel off, the 'cutting edge' isn't very generous (like in say, Fruit NInja)

Middle Ground<\/b>
The Tower Defense thing is a nice, unique touch, but it isn't very flashy or obvious. Some improvements to it could make it stand out.
Succesfully cutting a beat doesn't make a sound, though that may or may not interfere with the song (option?)

Final Verdict (as of 7\/13\/16 version)<\/b>
It's fun and interesting. I like it a lot, but I cannot suggest it at this price point. It needs some work in the UI and control department, but they aren't extremely bad, just 'passable'.

It gets a Yes from me though, as the Pros outweigh the Cons.. Very cool game. i love how they allow you use your own music. That's just sick. Simple but alot of fun and very cool. Brillant concept. would be nice if the sword slashes had sound effects but hey you can't have everything right. What an amazing game. so much fun. tl;dr; This game is actually pretty fun. I don't think it's worth $20, but pick it up on sale if you like rhythm games.

I bought it expecting it to be really bad, and have terrible hit detection, per the reviews I read, but I was pleasantly surprised. The hit detection seems fine to me, I can hit the notes fine, you just have to rotate and slash with your swords, that's the mechanic.

Pros:
- pretty fun, slashing the notes is pretty satisfying
- unique, different take on a rhythm game
- play your own music

Cons:
- tower defense mechanic is meh, seems unnecessary
- hard to read ahead, the notes block other notes behind them. You can still the staff of the notes, so I imagine if you're good enough you can still read ahead, but it feels unnatural to me.
- the idea of slashing notes is fun, but the concept could probably be refined a bit

Overall:
7\/10 - Pretty fun! Not as good as Audioshield, but worth picking up on sale if you like Rhythm games.. Poor hit detection
Low qualiy UI
Out of place tower defense mechanics
Clunky Sword models
Swords disappear and stop detecting hits when somewhat close to you

This is very unfinished and not worth $20



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