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Posted by jack452 on August 25, 2024 at 4:57am 0 Comments 0 Likes
Title: BattleBit Remastered
Genre: Action, Indie, Massively Multiplayer, Simulation, Early Access
Developer:
MrOkiDoki, BATTLEKOT
Publisher:
MrOkiDoki
Release Date: 2019
Minimum:
English
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BattleBit Staff Livestream Q&A : Good news everyone! BattleBit Staff will be attending to a Q&A Livestream hosted by Fourever Gaming, we will answer most of your questions and maybe, who knows? My finger may slip during the livestream and I may reveal a few BattleBit keys.. What happened to BattleBit? : Hey there! Deathwing checking in, sorry for keeping you guys not posted here on Steam for a while now. I have read all of your comments and posts on our Steam forums. I just wanted to drop by and say, BattleBit is alive, is being developed pretty well at the moment. I still can't give an exact release date but it is soon. I will be making a new forum post so that we can continue on with the discussion there. Thank you for following BattleBit all this time, we wouldn't be able to do it without you. Expect more.. BattleBit is now in Open Alpha : I am happy to announce that BattleBit is now in Open Alpha state, you can join our Discord and ask a moderator to get your Alpha key to play the game on Steam for FREE. Remember that this will be Alpha version and servers might not be up 24/7.. Build 100.53.3.0 : Hey lads! Firm Mathers here. After two weeks worth of waiting, the new build is finally here! Build 100.53.3.0 - BuildID 2296888 [FIXED] 'Apply' button is now functional. BitLog Mail Bug is fixed. BitLog adding same friend bug fixed. Loading bar when you load into the server is synced to what's going on behind the scene. 'Connecting' screen is synced to what's actually happening. A bug where you can spawn at the enemy's bases is gone, hopefully. Double spawn fixed. Double Same Player At Scoreboard fixed. English.lang has been revised, thanks to our handsome Moderator ErikzWaffle! Spawning at the end of the map at spawn fixed (probably fixed?) RPG-7 no longer fires when you're in menus. Binoculars UI being persistant after switching equipments is no more. Latency when syncing messages on server side when you die is eliminated. Rally points (RP) no longer make you fly. Friendly icon now shows everytime. Friendly icon now fades. Terrain impact particles now display properly. Optics materials re-done. Scopes now work properly with DeepSky Haze. [ADDED] VoIP added! Took Oki 10 tries though. 'B' to chat in squad via radio, 'Caps Lock' to chat locally, meaning you can be heard in certain distance radius by anyone. VoIP indicator included. New map: Sandy Sunset, 4km lush hills. UTF-8 is now supported. This means more characters (and thus languages) support! You will now see your cursor right after you die. 1 weapon point to start everyone off with at the start of the round (experimental) [REWORKED] Master Server database has been remastered. New main menu! New intro screen! Optics now work the same way as the iron sights (hold 'Shift' to zoom). Bearing compass HUD is now bigger. Lads with lower resolution screens can read properly, finally. Only one Recon class per squad allowed, from two. Class points req. are decreased. (Details to be updated) You can no longer use the Squad Menu when you're swimming or incapcacitated. TCP timeout is now 60 seconds, so you won't get that pesky 'Connection Lost' screen as much anymore. Wakistan and Basra have been updated. New friendly icons on map.. BattleBit is now in Open Alpha : I am happy to announce that BattleBit is now in Open Alpha state, you can join our Discord and ask a moderator to get your Alpha key to play the game on Steam for FREE. Remember that this will be Alpha version and servers might not be up 24/7.. BattleBit Staff Livestream Q&A : Good news everyone! BattleBit Staff will be attending to a Q&A Livestream hosted by Fourever Gaming, we will answer most of your questions and maybe, who knows? My finger may slip during the livestream and I may reveal a few BattleBit keys.. What happened to BattleBit? : Hey there! Deathwing checking in, sorry for keeping you guys not posted here on Steam for a while now. I have read all of your comments and posts on our Steam forums. I just wanted to drop by and say, BattleBit is alive, is being developed pretty well at the moment. I still can't give an exact release date but it is soon. I will be making a new forum post so that we can continue on with the discussion there. Thank you for following BattleBit all this time, we wouldn't be able to do it without you. Expect more.
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