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A brand new ability on RuneScape is being published

It has been known for RS gold decades - a new skill on RuneScape is being released this year. Millions of players have theorized, tens of thousands of threads have been made, and here I stand, writing a post about the new skill. Outdated? Prepared for a new set of pink slippers? Maybe, but I believe that you might find this article interesting nonetheless. In the latest Q&A thread, Jagex answered a great deal of questions regarding the new ability. Although Jagex is notorious because of their vague and non-revealing replies, we could subtract a few criteria from their replies. With these criteria, we might be able to determine what kind of skill it's going to be. Since no one really seems to understand what the new skill is about yet, this might prove useful.

I've made a choice of details that seem most important. The new skill was likely to be a match on its own, but has been changed into a skill afterwards. It's extremely unique, unlike any other ability in RuneScape. It can't be contrasted with another ability, such as Summoning could be compared to Herblore. It will will introduce a whole new kind of gameplay into Runescape. It will be put together with all existing skills. It will be used for both combat and non-combat.

Coaching it will not be money-driven. I have browsed the talks and seen loads of ideas, but none really fit to the specifics provided by Jagex. For instance, skills mentioned for example Sailing, Necromancy, Bartering etc don't really sound that unique in contrast with the current skills. So what makes a skill unique? For that we need to take a look at the current abilities and determine what they have in common to assess what may separate the new ability in others.

At first, every skill sounds different. Woodcutting is for gathering wood, firemaking is for placing the wood to use, cooking is for preparing meals, et cetera. What the ability is all about differs for every skill. This is quite logical. However, when you have a look at the training aspect, you'll see they have something in common. If you would like to train a skill, the perfect way to train it is through repetition. You do not kill one monster to level up assault, rather you kill hundreds and perhaps thousands to level up. Of course, you could kill 1 monster of each kind, but that would not be effective, do it? The same goes for the rest of the skills. It's no more the wits and real life skills that matter when you are training in RuneScape. Everything depends on how long you can perform a certain task for. That is exactly what all existing abilities have in common and what the new skill might prevent.

I was only wondering, do any of you have issues with free-player bank room? It's fairly annoying when your pockets are filled with items isn't it? And you don't want to give anything away, plus your performing tasks. I'm currently OK at the moment,(because sometimes I clear out my bank space.) But what do you believe? I think there ought to maybe be a task or something, about learning how to clear out bank space. Anyone concur? If you anything nasty to old school runescape buy gold say, please move away. No offence.

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