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About This Game

A hack'n'slash adventure game with heavy emphasis on exploration and dungeon crawling while using rogue-lite elements such as over-the-top items, permadeath, and random generation. A game our userbase affectionately refers to as "The Binding of Zelda"

50+ VARIOUS ITEMS
Every item is designed to shift the way you play: from standard buffs to combat enhancements to new ways of traversing puzzles, items are made to work together and grant the player cool item combinations every time they play.

A CHANGING WORLD
By progressing further and completing dungeons, the story introduces new bosses to defeat, tougher enemies to fight and more complex environments to conquer.

PRE-BUILT DUNGEONS
Within each randomly generated world is a matching pre-existing dungeon that introduces new mechanics, enemies and story elements into the main game.

STUFF TO HIT
20+ bosses to defeat, dozens of enemies to grind out for gold, the works.

A RESPONSIVE SOUNDTRACK
Our original soundtrack adapts during gameplay to match the pace of battle. 7ad7b8b382



Title: The Story Goes On
Genre: Action, Adventure, Casual, Indie
Developer:
Scarecrow Arts
Publisher:
Scarecrow Arts
Release Date: 2 Mar, 2018


Minimum:

  • OS: Windows Vista or later
  • Processor: 2 Ghz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Direct X 9 Compatible Card
  • DirectX: Version 9.0
  • Storage: 350 MB available space
  • Additional Notes: If your toaster can't run it, there are settings to turn down the effects.

English,Italian,Russian,French,Portuguese,German




The Story goes On is a beautiful game based in a maze. There are so many diffferent gameplay possibilities. I could play this game for hours. Definitely worth the $4!. This is a really fun game to play when I have some time to kill. The art is very cute and nice to look at. Would def recommend this game.. It's no Binding of Isaac. Not even close.
That being said it's still a pretty good game, and (unlike Isaac) the lack of dead babies/torture/satanic imagery/killing your mother from inside her womb/poop means that I can play it with my nephew without his mom getting all weird. So that's nice.. The Story Goes On is a game full of suprises with the environments, weapons, characters, bosses, and enemies that leaves the player hungry for more. If you like The Binding of Issac but want a different approach in terms of the style and gameplay, then this game is a solid purchase! With the price only being $5, it's a complete steal!. I happened upon "The Story Goes On" whislt I was browsing through the r/gamedesign subreddit. I am thoroughly enjoyed by this game and its design. I could ask for a greater rouge-like dungeon exploring game, and my response --for the time being-- would be fruitless. This game merges beautifully the dungeon crawling experience I have so assiduously obtained from a "Legend of Zelda" title, and the rogue-like arcade aspect I have cherished from a plethora of games. This game is worth your money, and will merger the enjoyment you can concieve from other games in its genre.. First off, I have to say this is my first review, so I don't exactly know how to go about it.

Let's start off with the Pros:
+Good cartoon-y graphics (always had a thing for 'em)
+Decent music (though not too noteworthy)
+Rogue-like gameplay
+Humorous writing
+CONTROLLER SUPPORT (♥♥♥♥ yeah)

And now, Cons:
-Monsters aren't too complex. They don't require strategy to kill for the most part, just go up to them and slash. That's it, which makes going through rooms just monotonous (though there are a few exceptions)
-No item descriptions. I kinda got spoiled from Enter the Gungeon because that game has so many items and their descriptions are humorous, while giving you an idea of what the item/weapon did. Anyway, back to the topic, you need to add something that gives us an idea of what the items do.
-IMO dashing should be in the direction you're moving, not the direction you're looking. (Again, EtG spoiled me)

Granted, I only played the game for like 30 mins as of writing this, but I still think my review holds up.
Despite all of that, I'm still giving this game a thumbs up, cause I really do want to see where this goes.
This game has potential, but it's not there yet. Keep working on it, guys.



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