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Heliborne Download] [hack]


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About This Game

Fly some of the best helicopters in the world – from the classic machines of the 1950s to the modern gunships of the 21st century. Play missions with your friends and compete with players from all around the world in various multiplayer modes! You will be able to take part in a dynamic battlefield where you'll support the movement of ground forces that fortify positions and create supply lines.

THE RETURN OF HELICOPTER COMBAT GAMES

Heliborne marks the great return of a nearly forgotten genre - helicopter action games! Here you'll get to dive into historical conflicts, explore maps inspired by real-world locations and engage in ruthless air-to-air and air-to-ground combat.




By flying over 40 helicopters distributed over 3 different classes you'll fight other pilots as well as tanks, troops, and anti-aircraft artillery. You will test your skill in multiplayer modes, such as Skirmish (King-of-the-Hill style mode) or Frontline (as bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions), or play alone the new single player missions.



In Heliborne we wanted to to faithfully recreate the realities of armed conflicts and produce a gameplay model that is both dynamic and realistic. You will also get the chance to learn more about the development of rotary-wing aircraft. The game shows different historical periods, focusing on the technological innovation which changed helicopter combat over the years. For example, the load-outs for each helicopter are based entirely on weapons systems that ware or would have been employed in active combat theaters and operations. You won't see a weapons load-out on our helicopters that is not historically accurate!

PLAY HELIBORNE TO:

  • NEW! Battle the AI in the new single-player mode!
  • lose yourself in a dynamic combat flying game
  • fly over 40 legendary helicopters, including models from 1955 to 2000's
  • use over 100 possible payload variants
  • wide open maps, including The Gulf of Tonkin (Vietnam), Operation Nguyen Hue (Vietnam), Badakhshan Province (Afghanistan), Khost Region (Afghanistan), and Kosovo
  • test your skills in single player, co-op, and competitive multiplayer for up to 16 players
  • play your way: fully supports gamepads, flight sticks, and keyboard & mouse!
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Title: Heliborne
Genre: Action, Indie, Massively Multiplayer
Developer:
JetCat Games
Publisher:
Klabater
Release Date: 12 Oct, 2017


Minimum:

  • OS: Windows 7
  • Processor: 2.3 GHz
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 Compatible GPU, 986 MB VRAM
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space

English,Russian,French,German,Danish,Polish,Greek,Czech,Simplified Chinese,Traditional Chinese




Pretty fun game. Confusing menu system for game matchup. Really good, especially if you have a few friends who also play!. First to say, its been a while i havent been locked by a fun game, this game mixes arcade mode and strategy.

I always liked chopper games and this one lets you attack target or supply line or extract wounded soldier or pinned special forces.

All this in coop mode which is a total blast to see the other players raining down on the viets while im perfoming a daring attempt at landing my helo under enemy fire to get the guys out!!

The only part i disliked at first is the game menu interface, little bit hard to understand but after 10 mins its all set and you're in combat!

. Really great combo of simulator and arcade!. Where else can you pound Finnish metal music while hucking a giant sky-whale helicopter into a hot LZ, spitting fire in three directions, to pull out wounded friendlies while your comrades blitz the ground around you so you can bug out with your precious cargo? Some of the gnarliest, most rewarding, absolutely heroic co-op I've ever played anywhere. What do we say to the god of death? Not today!. Fun Game ! Play it multi & be happy !. This is a shortened version of a longer review I wrote of the game - Steam didn't have enough room for all of the gushing praise I have for Heliborne. This was written in August of 2018, but I've adjusted it to account for recent updates.

Heliborne is a helicopter action game similar to World of Tanks or World of Warplanes, but with no real micro-transactions (skins can be purchased, both with real money and experience points, but they are purely cosmetic). Players are introduced to a series of NATO (primarily American) and Russian helicopters, beginning with piston-driven craft that handle like flying barges armed with simple machine guns to sleek modern attack choppers with guided missiles. Each chopper handles differently and mastering their unique characteristics is a lot of fun. The flight model is definitely more arcade than sim, but each bird has real heft and momentum in flight. Getting from point A to point B (or, should I say, LZ 1 to LZ 2?) isn\u2019t terribly difficult, but doing it with style? Coming into a hot LZ at speed to drop troops under heavy fire? That takes a little bit of practice. A basic understanding of the physics Grand Theft Auto was able to figure it out fairly quickly.

Speaking of friends, Heliborne is definitely best enjoyed with a few buddies, especially if you can all get together on Discord or a conference call. While the game features a pair of historical campaigns, at the moment, they are fairly light on content. Where the game really shines is its PVE co-op mode. The thing that makes Heliborne unique is that the game isn\u2019t about just blowing up bad guys. Instead, players are dropped into one of a a handful of simulated warzones ranging from Vietnam to Kosovo. Once in mission, you choose your helicopter from a customizable squadron of three and are given mission objectives to pursue. As you work to both complete objectives and control landing zones throughout the map, you will need to switch between your choppers to ensure you have the best helicopter for the job. Mission types vary between simple search and destroy missions, casualty and recon evacuations, and reinforcing LZs with additional troops.

The helicopters in Heliborne are divided into three broad classes. Transports, including the ubiquitous Huey, drop troops and are armed, but may lack ammunition or heavy weaponry. Scout helicopters may have few or no weapons and can carry few, if any, troops, but are nimble, can spot enemy infantry and targets for teammates, and most intriguingly, can take advantage of mortar teams dropped by transports to call in artillery strikes on targets. Lastly, gunships are exactly what they sound like: heavily armed and designed solely for the purpose of blowing things up. A successful team requires a healthy mix of all three.

Heliborne\u2019s interface takes some getting used to and has a few quirks, but is largely clear and functional. The progression system is pretty basic and is rewarding without being grindy. Points are earned for a variety of actions in game: obviously destroying enemy forces and capturing LZs garners XP, but so do support actions like marking enemy targets and dropping mortar teams for other players to use. After about a week of play I have unlocked most of the US \/ NATO tree and am starting to work my way through the Russian tree. Rewards and advancement comes quickly enough that you\u2019re often considering \u201cone last game\u201d of the night to unlock that next set of weapons for your newest Blackhawk variant. A handful of expensive skins are available as XP-sinks for high level players.

Little touches like mortars and other deployable special troops really elevate Heliborne to another level. None of the objectives are terribly exciting on their own \u2013 they\u2019re not scripted and what little dialogue there is is mostly canned radio transmissions \u2013 but the inherent tension of a ticking clock and the human element provided by your teammates creates a micro-narrative for each game. Losing becomes more difficult as your abilities and technology advance (the first few battles when you enter a new generation of choppers are always dicey until you begin unlocking advanced loadouts for them) and margins of victory get higher, but there\u2019s just enough variety that it doesn\u2019t get old. As I\u2019ve said, Heliborne is the most pure fun I\u2019ve had playing a new game in a very long time.

Technically, the game is sound. I have no difficulty running it on maximum settings on a (gracefully) aging rig. My FPS rarely drops below 59. The only exception is the training map where you can try out your growing stable of helicopters: I notice a bit of stuttering there \u2013 but only on this map. The helicopters themselves are the star of the show and look fantastic, with detailed models and skins. The paid skins available as DLC are quite nice, as they break up the general olive drab motifs of the default camouflage schemes with some very colorful patterns (the Air America skin for the UH-1D is a personal favorite). On a technical level my biggest complaint would be the draw distance, which is quite long, but occasionally not quite long enough, as you\u2019ll occasionally start seeing tracer fire well before you\u2019re in visual range of enemies. Heliborne\u2019s sound is competent, but unremarkable. The individual sound effects for helicopters and guns feel good, but they could use a bit more variety and having more unique sounds for individual choppers would be a subtle, but definite improvement. The music in the game is okay. I didn\u2019t find it especially thematic or appropriate for each map, but I generally play with it muted and a custom soundtrack playing on Spotify.

My chief complaint with the game is the lack of maps. Two PVP-only maps were recently added to PVE, which helps, but a little more variety would be welcome. I have played a few PVP matches, but I prefer working with other players to shooting at them. Each map is very well designed and provide a wide variety of terrain and tactical situations that require players to make intelligent decisions about using geography to their advantage to be successful. Heliborne rewards smart decisions like using mountains for cover. The biggest problem is that maps can only be played with one generation of helicopters; i.e., the Gulf of Tonkin map is only open to Generation I helicopters and Afghanistan is only open to Generation III helicopters.

I\u2019ve seen two arguments for this limitation. The first is historical accuracy, which\u2026meh. I teach history. I\u2019m fine with an online multiplayer game taking a few licenses with historical accuracy in the name of fun. The other explanation is more complicated: that the modern helicopters are too advanced for the smaller older maps and are likewise too heavily armored and armed. While this argument is convincing, if I had my way, I would be happy accepting limited XP for playing older maps with more modern choppers or (ideally) seeing the enemies and anti-air threats upgraded to continue to provide a challenge. It\u2019s also important to note that Heliborne is being developed by a small indie team that, from what I can see, provides occasional updates and tweaks, so hopefully the game will improve in this area.

I stumbled across Heliborne during the Steam Summer Sale last year and picked it on a whim. An hour later, I convinced a friend to play it with me after gifting him a copy \u2013 I was having that much fun. A few other friends also purchased the game and we\u2019ve had truly grand time playing co-op matches. I even bought some of the DLC camouflages because I wanted to throw a few extra dollars to a small developer because they\u2019ve produced a great product.

I highly recommend Heliborne \u2013 welcome to the jungle.. Can't progress in the game, i.e unlocking\/upgrading aircraft in offline mode forcing you to play with ppl in online mode, that is kinof a deal-breaker. I'd love to see a bunch more helos added, RAH-66 Comanche, AH64 Apache, OH-58 Kiowa, Mi-28 Havoc, Denel Rooivalk and Eurocopter Tiger. Very fun game. Great COOP



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